예제 #1
0
 public EffectFixup(ModelMesh mesh, ModelMeshPart part)
 {
     this.mesh = mesh;
     this.part = part;
 }
예제 #2
0
 protected override void BeginMesh(int index)
 {
     instance.Meshes[index] = new ModelMesh();
     currentMesh            = instance.Meshes[index];
 }