public override void SetContainerItem(GameObject G, int indice) { AnImageOption uma = G.GetComponent <AnImageOption>(); Sprite S = spritesForGridMenu[indice]; uma.SetarOpcoes(S, ThisAction); }
public override void SetContainerItem(GameObject G, int indice) { AnImageOption uma = G.GetComponent <AnImageOption>(); Image I = uma.OptionImage; I.color = colors[indice]; uma.SetarOpcoes(I.sprite, ThisAction); }