예제 #1
0
 public Path(Map map, Vector start, Vector end, float aggression, bool moveDiognal, Int2D[] disallowedIndexes)
 {
     request = Pathfinder.RequestPath(start, end, map, aggression, moveDiognal, FastPath.DefaultMaxDepthDifference, FastPath.DefaultDepthCostMultiplier, disallowedIndexes, Initialise);
 }
예제 #2
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 public Path(Vector start, Vector end, Int2D[] disallowedIndexes)
 {
     request = Pathfinder.RequestPath(start, end, FastPath.DefaultMap, FastPath.DefaultEstimateAggression, FastPath.DefaultMoveDiognal, FastPath.DefaultMaxDepthDifference, FastPath.DefaultDepthCostMultiplier, disallowedIndexes, Initialise);
 }
예제 #3
0
 public Path(Map map, Vector start, Vector end, float aggression, bool moveDiognal, float maxDepthDiff, float depthDiffMultiplier, Int2D[] disallowedIndexes)
 {
     request = Pathfinder.RequestPath(start, end, map, aggression, moveDiognal, maxDepthDiff, depthDiffMultiplier, disallowedIndexes, Initialise);
 }