public Path(Map map, Vector start, Vector end, float aggression, bool moveDiognal, Int2D[] disallowedIndexes) { request = Pathfinder.RequestPath(start, end, map, aggression, moveDiognal, FastPath.DefaultMaxDepthDifference, FastPath.DefaultDepthCostMultiplier, disallowedIndexes, Initialise); }
public Path(Vector start, Vector end, Int2D[] disallowedIndexes) { request = Pathfinder.RequestPath(start, end, FastPath.DefaultMap, FastPath.DefaultEstimateAggression, FastPath.DefaultMoveDiognal, FastPath.DefaultMaxDepthDifference, FastPath.DefaultDepthCostMultiplier, disallowedIndexes, Initialise); }
public Path(Map map, Vector start, Vector end, float aggression, bool moveDiognal, float maxDepthDiff, float depthDiffMultiplier, Int2D[] disallowedIndexes) { request = Pathfinder.RequestPath(start, end, map, aggression, moveDiognal, maxDepthDiff, depthDiffMultiplier, disallowedIndexes, Initialise); }