public getWorldManifold ( System.Vector2 &normal, FixedArray2 |
||
normal | System.Vector2 | |
points | FixedArray2 |
|
리턴 | void |
public getWorldManifold ( System.Vector2 &normal, FixedArray2 |
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normal | System.Vector2 | |
points | FixedArray2 |
|
리턴 | void |