/// Multiply a matrix times a vector. public static Vector3 Mul(Mat33 A, Vector3 v) { return v.X * A.ex + v.Y * A.ey + v.Z * A.ez; }
/// Multiply a matrix times a vector. public static Vector2 Mul22(Mat33 A, Vector2 v) { return new Vector2(A.ex.X * v.X + A.ey.X * v.Y, A.ex.Y * v.X + A.ey.Y * v.Y); }
/// Multiply a matrix times a vector. public static Vector2 Mul22(Mat33 A, Vector2 v) { return(new Vector2(A.Ex.X * v.X + A.Ey.X * v.Y, A.Ex.Y * v.X + A.Ey.Y * v.Y)); }
/// Multiply a matrix times a vector. public static Vector3 Mul(Mat33 A, Vector3 v) { return(v.X * A.Ex + v.Y * A.Ey + v.Z * A.Ez); }
/// Multiply a matrix times a vector. public static Vector3 mul(Mat33 A, Vector3 v) { return(v.X * A.ex + v.Y * A.ey + v.Z * A.ez); }
/// Multiply a matrix times a vector. public static FVector2 Mul22(Mat33 A, FVector2 v) { return(new FVector2(A.ex.X * v.X + A.ey.X * v.Y, A.ex.Y * v.X + A.ey.Y * v.Y)); }
/// Multiply a matrix times a vector. public static FVector3 Mul(Mat33 A, FVector3 v) { return(v.X * A.ex + v.Y * A.ey + v.Z * A.ez); }