internal static void KS() { var target = TargetSelector.GetTarget(SPELLS.E.Range + 200, DamageType.Magical); if (target == null) { return; } if (target.Health < SPELLS.GetEDamage(target)) { var ePrediction = SPELLS.E.GetPrediction(target); if (ePrediction.HitChance >= HitChance.Medium) { SPELLS.E.Cast(ePrediction.CastPosition); } if (ePrediction.HitChance >= HitChance.High) { SPELLS.E.Cast(ePrediction.CastPosition); } return; } target = TargetSelector.GetTarget(SPELLS.W.Range + 200, DamageType.Magical); if (target == null) { return; } if (target.Health < SPELLS.GetWDamage(target)) { var prediction = SPELLS.W.GetPrediction(target); if (prediction.HitChance >= HitChance.High && prediction.CollisionObjects.Count(h => h.IsEnemy && !h.IsDead && h is Obj_AI_Minion) < 2) { SPELLS.W.Cast(prediction.CastPosition); return; } } target = TargetSelector.GetTarget(SPELLS.W.Range + 200, DamageType.Magical); if (target == null) { return; } if (target.Health < SPELLS.GetW1Damage(target) && SPELLS.R.IsReady()) { var prediction = SPELLS.W.GetPrediction(target); if (prediction.HitChance >= HitChance.High && prediction.CollisionObjects.Count(h => h.IsEnemy && !h.IsDead && h is Obj_AI_Minion) < 2) { SPELLS.R.Cast(); SPELLS.W.Cast(prediction.CastPosition); return; } } }
public static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.BaseSkinName != "Heimerdinger") { return; } SPELLS.Initialize(); MENUS.Initialize(); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; Interrupter.OnInterruptableSpell += MODES.Interrupter_OnInterruptableSpell; Gapcloser.OnGapcloser += MODES.Gapcloser_OnGapcloser; }
public static void Combo() { var target = TargetSelector.GetTarget(SPELLS.W.Range, DamageType.Magical); if (target == null) { return; } var qtarget = TargetSelector.GetTarget(600, DamageType.Magical); if (qtarget == null) { return; } if (SPELLS.Q.IsReady() && SPELLS.R.IsReady() && MENUS.UseQRCombo && MENUS.UseQCombo && qtarget.IsValidTarget(650) && Player.Instance.Position.CountEnemiesInRange(650) >= MENUS.QRcount) { SPELLS.R.Cast(); SPELLS.Q.Cast(Player.Instance.ServerPosition.Extend(target.Position, +300).To3D()); } else { if (SPELLS.Q.IsReady() && MENUS.UseQCombo && qtarget.IsValidTarget(650) && Player.Instance.Position.CountEnemiesInRange(650) >= 1) { SPELLS.Q.Cast(Player.Instance.Position.Extend(target.Position, +300).To3D()); } } if (SPELLS.E3.IsReady() && SPELLS.R.IsReady() && MENUS.UseERCombo && MENUS.UseRCombo && target.Position.CountEnemiesInRange(450 - 250) >= MENUS.ERcount) { CastER(target); } else { if (SPELLS.E.IsReady() && MENUS.UseECombo && target.IsValidTarget(SPELLS.E.Range)) { var ePrediction = SPELLS.E.GetPrediction(target); if (ePrediction.HitChance >= HitChance.High) { SPELLS.E.Cast(ePrediction.CastPosition); } } if (SPELLS.W.IsReady() && MENUS.UseWRCombo && MENUS.UseRCombo && SPELLS.R.IsReady() && target.IsValidTarget(SPELLS.W.Range) && SPELLS.GetComboDamage(target) >= target.Health) { var wPrediction = SPELLS.W.GetPrediction(target); SPELLS.R.Cast(); /* Utility.DelayAction.Add(1010, * () => W.CastIfHitchanceEquals(target, HitChance.High, true));*/ if (wPrediction.HitChance >= HitChance.High) { Core.DelayAction(() => { { SPELLS.W.Cast(wPrediction.CastPosition); } }, SPELLS.W.CastDelay); } } else { if (SPELLS.W.IsReady() && MENUS.UseWCombo && target.IsValidTarget(SPELLS.W.Range)) { var wPrediction = SPELLS.W.GetPrediction(target); if (wPrediction.HitChance >= HitChance.High) { SPELLS.W.Cast(wPrediction.CastPosition); } } } } }