private void CheckCombat() { if ((wow.Objects[0].IsInCombat == 1) & (wow.IsMounted == 0)) { int Index = GetTarget(); if (Index != 0) { double Range = WowControl.CheckPoint(wow.Objects[0].X, wow.Objects[0].Y, wow.Objects[0].Z, wow.Objects[Index].X, wow.Objects[Index].Y, wow.Objects[Index].Z); wow.SelectTarget(wow.Objects[Index].GUID); WowControl.FarmStatus = "Fighting"; Target = wow.Objects[Index].GUID; WowControl.UpdateStatus("Fighting with \"" + wow.Objects[Index].Name + "\"."); WowControl.UpdateCombatLog("Fighting with \"" + wow.Objects[Index].Name + "\"."); if (WowControl.ClassType == 1) { wow.GoTo(0, 0, 0, wow.Objects[Index].GUID, 11); } else { if (Range > 30) { wow.GoTo(0, 0, 0, wow.Objects[Index].GUID, 11); } else { wow.GoTo(0, 0, 0, 0, 3); WowControl.Sleep(100); wow.GoTo(0, 0, 0, wow.Objects[Index].GUID, 1); } } Abilities.UseAbilities(wow, ""); } return; } }
private int GetTarget() { int ClosestIndex = 0; double MinRange = 10000; for (int i = 1; i < wow.Objects.Count; i++) { if (wow.Objects[i].GUID == Target) { if ((wow.Objects[i].Health == 0) & (wow.Objects[i].Name != "")) { WowControl.UpdateStatus("\"" + wow.Objects[i].Name + "\" owned xD."); WowControl.UpdateCombatLog("\"" + wow.Objects[i].Name + "\" owned xD."); } } if (wow.Objects[i].IsInCombat == 1) { double Range = WowControl.CheckPoint(wow.Objects[i].X, wow.Objects[i].Y, wow.Objects[i].Z, wow.Objects[0].X, wow.Objects[0].Y, wow.Objects[0].Z); if (Range < MinRange) { ClosestIndex = i; if (WowControl.CheckPoint(wow.Objects[i].X, wow.Objects[i].Y, wow.Objects[i].Z, wow.Objects[0].X, wow.Objects[0].Y, wow.Objects[0].Z) < MinRange) { MinRange = WowControl.CheckPoint(wow.Objects[i].X, wow.Objects[i].Y, wow.Objects[i].Z, wow.Objects[0].X, wow.Objects[0].Y, wow.Objects[0].Z); } } } } return(ClosestIndex); }
private void CheckCombat() { if ((wow.Objects[0].IsInCombat == 1) & (wow.IsMounted == 0)) { int Index = FindClosestMob(); if (Index != 0) { WowControl.FarmStatus = "Fighting"; Target = wow.Objects[Index].GUID; WowControl.UpdateStatus("Fighting with \"" + wow.Objects[Index].Name + "\"."); WowControl.UpdateCombatLog("Fighting with \"" + wow.Objects[Index].Name + "\"."); if (wow.Objects[Index].IsInCombat == 1) { switch (WowControl.ClassType) { case 0: //Ranged wow.GoTo(0, 0, 0, wow.Objects[Index].GUID, 1); break; case 1: //Melee wow.GoTo(0, 0, 0, wow.Objects[Index].GUID, 11); break; } } Abilities.UseAbilities(wow); } return; } }
public static void Moving(Memory.Memory wow, int Target, int BestAbilityIndex) { if (Target > 0) { if (WowControl.ClassType == 1) { if (Abilities.AbilityStatus != "Casting") { Button(BindingsList[BestAbilityIndex].AbilityName); wow.GoTo(0, 0, 0, wow.Objects[Abilities.Target].GUID, 11); } } else { double Range = WowControl.CheckPoint(wow.Objects[0].X, wow.Objects[0].Y, wow.Objects[0].Z, wow.Objects[Abilities.Target].X, wow.Objects[Abilities.Target].Y, wow.Objects[Abilities.Target].Z); if (Range > 25) { if (Abilities.AbilityStatus != "Casting") { wow.GoTo(wow.Objects[Abilities.Target].X, wow.Objects[Abilities.Target].Y, wow.Objects[Abilities.Target].Z, wow.Objects[Abilities.Target].GUID, 4); } } else { Button(BindingsList[BestAbilityIndex].AbilityName); wow.GoTo(0, 0, 0, 0, 3); WowControl.Sleep(100); wow.GoTo(0, 0, 0, wow.Objects[Abilities.Target].GUID, 1); } } if (WowControl.ErrorState == "Bad target") { //WowControl.BadObjects.Add(wow.Objects[Abilities.Target].GUID); WowControl.UpdateCombatLog("Bad target " + wow.Objects[Abilities.Target].Name + "."); } } }
public void Process() { if (wow.BgStatus == 3) { WowControl.FarmStatus = "In bg"; return; } if (wow.Objects[0].Health == 0) {//токашо похерились Abilities.AbilityStatus = "Ready"; Corpse.X = wow.Objects[0].X; Corpse.Y = wow.Objects[0].Y; Corpse.Z = wow.Objects[0].Z; if ((DateTime.Now - LastCheck).TotalMilliseconds > 20000) { WowControl.UpdateStatus("Player dead, releasing spirit."); WowControl.Command("script RepopMe()"); LastCheck = DateTime.Now; WowControl.WaitTime = DateTime.Now.AddSeconds(10); } return; } if (wow.Objects[0].Health == 1) { Abilities.AbilityStatus = "Ready"; WowControl.UpdateStatus("Going to corpse."); wow.GoTo(Corpse.X, Corpse.Y, Corpse.Z, 0, 4); if ((DateTime.Now - LastTime).TotalMilliseconds > 1000) { LastTime = DateTime.Now; Abilities.Button("Jump"); } if (WowControl.CheckPoint(wow.Objects[0].X, wow.Objects[0].Y, wow.Objects[0].Z, Corpse.X, Corpse.Y, Corpse.Z) < 15) { if ((DateTime.Now - LastCheck).TotalMilliseconds > 20000) { WowControl.Command("script RetrieveCorpse()"); LastCheck = DateTime.Now; } WowControl.Sleep(5000); } return; } if (wow.IsMounted == 0) { CheckCombat(); Abilities.UseAbilities(wow, ""); } if (Abilities.AbilityStatus == "Casting") { return; } CheckForLootSkin(); if (wow.IsMounted != 0) { TryToMount = 0; WowControl.FarmStatus = "Searching"; } if ((WowControl.FarmStatus == "In water") & (wow.Objects[0].IsInCombat == 0)) { WowControl.UpdateStatus("Bot in water, trying to unstuck."); Unstuck(); return; } if (WowControl.LoadedWP != wow.Location) { WowControl.WP = WowControl.LoadWaypoints(wow.Location); } for (int i = 0; i < WowControl.WP.ToArray().Length; i++) { if (WowControl.CheckPoint(wow.Objects[0].X, wow.Objects[0].Y, wow.Objects[0].Z, WowControl.WP[i].X, WowControl.WP[i].Y, WowControl.WP[i].Z) < 15) { CurrentWP = WowControl.WP[i].NextWaypoint; WPDetected = true; break; } } if (WPDetected == false) { CurrentWP = GetClosestWP(WowControl.WP); WPDetected = true; } if (CurrentWP >= WowControl.WP.Length) { CurrentWP = 0; } double RangeToLastLoc = WowControl.CheckPoint(wow.Objects[0].X, wow.Objects[0].Y, wow.Objects[0].Z, LastLocation.X, LastLocation.Y, LastLocation.Z); LastLocation.X = wow.Objects[0].X; LastLocation.Y = wow.Objects[0].Y; LastLocation.Z = wow.Objects[0].Z; if (RangeToLastLoc > 50) { CurrentWP = GetClosestWP(WowControl.WP); WowControl.UpdateStatus("Changed position, detecting closest waypoint."); } int ClosestObject = 0; int CLosestLootable = 0; int CLosestSkinable = 0; double Range = 0; if (((WowControl.LootMobs == true) || (WowControl.FarmSkinning == true)) & (FindClosestGoods() == 0)) {//Killing mobs block if (wow.Objects[0].IsInCombat == 0) { if (WowControl.SkiningKillAll == true) { ClosestObject = FindClosestMob(); } CLosestLootable = FindClosestLootableMob(); if (WowControl.SkinAll == true) { CLosestSkinable = FindClosestSkinableMob(); } if (CLosestLootable != 0) {//Лутаем ближайшего моба Range = WowControl.CheckPoint(wow.Objects[0].X, wow.Objects[0].Y, wow.Objects[0].Z, wow.Objects[CLosestLootable].X, wow.Objects[CLosestLootable].Y, wow.Objects[CLosestLootable].Z); if (((DateTime.Now - LastCheck).Milliseconds > 200) & (wow.IsMounted != 0)) { if ((float)Math.Abs(Range - LastRange) < 0.03) { TryToReach++; } LastRange = Range; LastCheck = DateTime.Now; } if (TryToReach > 20) { WowControl.UpdateStatus("Can't reach object."); WowControl.BadObjects.Add(wow.Objects[CLosestLootable].GUID); TryToReach = 0; return; } if (Range > 15) { if ((wow.IsMounted == 0) & (wow.IsIndoors == 0)) { WowControl.GetOnMount(wow, WowControl.FarmMount); return; } if ((wow.IsMounted != 0) & (WowControl.FarmMount == 1) & (DateTime.Now - LastTime).TotalMilliseconds > 3000) { LastTime = DateTime.Now; Abilities.Button("Jump"); } wow.GoTo(wow.Objects[CLosestLootable].X, wow.Objects[CLosestLootable].Y, wow.Objects[CLosestLootable].Z, wow.Objects[CLosestLootable].GUID, 4); } else { WowControl.FarmStatus = "Looting"; Looting = true; LootingObject.Guid = wow.Objects[CLosestLootable].GUID; LootingObject.Name = wow.Objects[CLosestLootable].Name; LootingObject.Time = WowControl.GetTimeStr(); Move(wow.Objects[0].R /*- (float)Math.PI*/, 5); Abilities.AbilityStatus = "Casting"; Abilities.EndCast = DateTime.Now.AddSeconds(2); WowControl.Sleep(100); wow.GoTo(0, 0, 0, wow.Objects[CLosestLootable].GUID, 6);//Loot } return; } if (CLosestSkinable != 0) {//Скиним ближайшего моба Range = WowControl.CheckPoint(wow.Objects[0].X, wow.Objects[0].Y, wow.Objects[0].Z, wow.Objects[CLosestLootable].X, wow.Objects[CLosestLootable].Y, wow.Objects[CLosestLootable].Z); if ((DateTime.Now - LastCheck).Milliseconds > 200) { if ((float)Math.Abs(Range - LastRange) < 0.03) { TryToReach++; } LastRange = Range; LastCheck = DateTime.Now; } if (TryToReach > 20) { WowControl.UpdateStatus("Can't reach object."); WowControl.BadObjects.Add(wow.Objects[CLosestLootable].GUID); TryToReach = 0; return; } if (Range < 15) { WowControl.FarmStatus = "Skining"; if (wow.LastError == "С этого существа нельзя снять шкуру.") { WowControl.BadObjects.Add(wow.Objects[CLosestSkinable].GUID); WowControl.UpdateStatus(wow.LastError); return; } if (wow.LastError == "Недостаточный уровень навыка.") { WowControl.BadObjects.Add(wow.Objects[CLosestSkinable].GUID); WowControl.UpdateStatus(wow.LastError); return; } Skining = true; TryToSkin++; if (TryToSkin > 5) { WowControl.BadObjects.Add(wow.Objects[CLosestSkinable].GUID); WowControl.UpdateStatus("Can't skin \"" + wow.Objects[CLosestSkinable] + "\"."); return; } SkinningObject.Guid = wow.Objects[CLosestSkinable].GUID; SkinningObject.Name = wow.Objects[CLosestSkinable].Name; SkinningObject.Time = WowControl.GetTimeStr(); Move(wow.Objects[0].R /*- (float)Math.PI*/, 5); Abilities.AbilityStatus = "Casting"; Abilities.EndCast = DateTime.Now.AddSeconds(4); WowControl.Sleep(100); wow.GoTo(0, 0, 0, wow.Objects[CLosestSkinable].GUID, 9);//Skin } else { if ((wow.IsMounted == 0) & (wow.IsIndoors == 0)) { WowControl.GetOnMount(wow, WowControl.FarmMount); return; } if ((wow.IsMounted != 0) & (WowControl.FarmMount == 1) & (DateTime.Now - LastTime).TotalMilliseconds > 3000) { LastTime = DateTime.Now; Abilities.Button("Jump"); } wow.GoTo(wow.Objects[CLosestSkinable].X, wow.Objects[CLosestSkinable].Y, wow.Objects[CLosestSkinable].Z, wow.Objects[CLosestSkinable].GUID, 4); } return; } if (ClosestObject != 0) {//Некого лутать и скинить но есть моб которого нужно отмудохать wow.SelectTarget(wow.Objects[ClosestObject].GUID); Range = WowControl.CheckPoint(wow.Objects[0].X, wow.Objects[0].Y, wow.Objects[0].Z, wow.Objects[ClosestObject].X, wow.Objects[ClosestObject].Y, wow.Objects[ClosestObject].Z + 5); if ((DateTime.Now - LastCheck).Milliseconds > 200) { if (WowControl.ErrorState == "Bad target") { WowControl.BadObjects.Add(wow.Objects[ClosestObject].GUID); return; } if ((float)Math.Abs(Range - LastRange) < 0.03) { TryToReach++; } LastRange = Range; LastCheck = DateTime.Now; } if (TryToReach > 10) { WowControl.UpdateStatus("Can't reach object."); WowControl.BadObjects.Add(wow.Objects[ClosestObject].GUID); TryToReach = 0; return; } if (Range > 20) { if ((wow.IsMounted == 0) & (wow.IsIndoors == 0)) { WowControl.GetOnMount(wow, WowControl.FarmMount); return; } if ((wow.IsMounted != 0) & (WowControl.FarmMount == 1) & (DateTime.Now - LastTime).TotalMilliseconds > 3000) { LastTime = DateTime.Now; Abilities.Button("Jump"); } wow.GoTo(wow.Objects[ClosestObject].X, wow.Objects[ClosestObject].Y, wow.Objects[ClosestObject].Z, wow.Objects[ClosestObject].GUID, 4); } if (WowControl.FarmStatus == "Mounting") { return; } if (WowControl.ClassType == 1) { wow.GoTo(0, 0, 0, wow.Objects[ClosestObject].GUID, 11); } else { Range = WowControl.CheckPoint(wow.Objects[0].X, wow.Objects[0].Y, wow.Objects[0].Z, wow.Objects[ClosestObject].X, wow.Objects[ClosestObject].Y, wow.Objects[ClosestObject].Z); if (Range > 30) { wow.GoTo(0, 0, 0, wow.Objects[ClosestObject].GUID, 11); } else { wow.GoTo(0, 0, 0, 0, 3); WowControl.Sleep(100); wow.GoTo(0, 0, 0, wow.Objects[ClosestObject].GUID, 1); } } Range = WowControl.CheckPoint(wow.Objects[0].X, wow.Objects[0].Y, wow.Objects[0].Z, wow.Objects[ClosestObject].X, wow.Objects[ClosestObject].Y, wow.Objects[ClosestObject].Z); int CheckRange = 0; if (WowControl.ClassType == 1) { CheckRange = 7; } else { CheckRange = 30; } if ((wow.Objects[0].IsInCombat == 0) & (Range < CheckRange)) { TryToFight++; } if (TryToFight > 10) { TryToFight = 0; WowControl.BadObjects.Add(wow.Objects[ClosestObject].GUID); WowControl.UpdateCombatLog("Can't attack " + wow.Objects[ClosestObject].Name + "."); WowControl.UpdateStatus("Can't attack " + wow.Objects[ClosestObject].Name + "."); } wow.SetPlayerToCombat(); Abilities.UseAbilities(wow, ""); WowControl.UpdateCombatLog("Fighting with " + wow.Objects[ClosestObject].Name + "."); return; } } } if (WowControl.FarmMining == true) {//farm goods block int ClosestIndex = FindClosestGoods(); if (ClosestIndex != 0) {//Finded if (IsPlayerCloseToVein(ClosestIndex) == true) { WowControl.UpdateStatus("Another player close, going away."); WowControl.BadObjects.Add(wow.Objects[ClosestIndex].GUID); return; } WowControl.UpdateStatus("Finded \"" + wow.Objects[ClosestIndex].Name + "\"."); Range = WowControl.CheckPoint(wow.Objects[0].X, wow.Objects[0].Y, wow.Objects[0].Z, wow.Objects[ClosestIndex].X, wow.Objects[ClosestIndex].Y, wow.Objects[ClosestIndex].Z + 5); if (((DateTime.Now - LastCheck).Milliseconds > 200) & (wow.IsMounted != 0)) { if ((float)Math.Abs(Range - LastRange) < 0.03) { TryToLoot++; } LastRange = Range; LastCheck = DateTime.Now; } /*if (TryToLoot > 5) * { * //WowControl.UpdateStatus("Bot stucked while trying to reach object."); * Abilities.Button("Jump", 1000); * }*/ if (TryToLoot > 20) { WowControl.UpdateStatus("Can't reach object."); WowControl.BadObjects.Add(wow.Objects[ClosestIndex].GUID); TryToLoot = 0; return; } if (Range > 8) {//Далеко от объекта if (wow.IsMounted == 0) { WowControl.GetOnMount(wow, WowControl.FarmMount); return; } if ((wow.IsMounted != 0) & (WowControl.FarmMount == 1) & (DateTime.Now - LastTime).TotalMilliseconds > 3000) { LastTime = DateTime.Now; Abilities.Button("Jump"); } WowControl.FarmStatus = "Going to goods"; if (wow.Objects[0].Z < wow.Objects[ClosestIndex].Z - 5) { wow.GoTo(wow.Objects[ClosestIndex].X, wow.Objects[ClosestIndex].Y, wow.Objects[ClosestIndex].Z + 10, wow.Objects[ClosestIndex].GUID, 4); } else { wow.GoTo(wow.Objects[ClosestIndex].X, wow.Objects[ClosestIndex].Y, wow.Objects[ClosestIndex].Z + 10, wow.Objects[ClosestIndex].GUID, 4); } } else { //Близко if (wow.IsMounted != 0) //Dismount { WowControl.FarmStatus = "Dismounting"; wow.GoTo(0, 0, 0, 0, 3);//Stop if (WowControl.FarmMount == 0) { Abilities.Button("Fly mount"); } else { Abilities.Button("Ground mount"); } Abilities.AbilityStatus = "Ready"; WowControl.Sleep(1500); } WowControl.Sleep(200); WowControl.FarmStatus = "Looting"; Looting = true; LootingObject.Guid = wow.Objects[ClosestIndex].GUID; LootingObject.Name = wow.Objects[ClosestIndex].Name; LootingObject.Time = WowControl.GetTimeStr(); if (wow.Objects[ClosestIndex].Type != 3) { //wow.GoTo(wow.Objects[0].X - 10, wow.Objects[0].Y - 10, wow.Objects[0].Z, wow.Objects[0].GUID, 4); Move(wow.Objects[0].R /*- (float)Math.PI*/, 25); WowControl.Sleep(100); //wow.GoTo(0, 0, 0, 0, 3);//Stop wow.GoTo(wow.Objects[ClosestIndex].X, wow.Objects[ClosestIndex].Y, wow.Objects[ClosestIndex].Z, wow.Objects[ClosestIndex].GUID, 7); } Abilities.Button("Mote xtrtr"); TryToLoot++; if (WowControl.FindTextInString(wow.LastError, "быть не менее") == true) { WowControl.UpdateStatus(wow.LastError); WowControl.BadObjects.Add(wow.Objects[ClosestIndex].GUID); } return; } } else { Abilities.UseAbilities(wow, ""); if ((wow.IsMounted == 0) & (wow.IsIndoors == 0)) { WowControl.GetOnMount(wow, WowControl.FarmMount); } if ((wow.IsMounted != 0) & (WowControl.FarmMount == 1) & (DateTime.Now - LastTime).TotalMilliseconds > 3000) { LastTime = DateTime.Now; Abilities.Button("Jump"); } else { Range = WowControl.CheckPoint(wow.Objects[0].X, wow.Objects[0].Y, wow.Objects[0].Z, WowControl.WP[CurrentWP].X, WowControl.WP[CurrentWP].Y, WowControl.WP[CurrentWP].Z); if ((DateTime.Now - LastCheck).Milliseconds > 200) { if ((float)Math.Abs(Range - LastRange) < 0.03) { TryLoFly++; } LastRange = Range; LastCheck = DateTime.Now; } if (TryLoFly > 10) { UnstuckTimes++; WowControl.UpdateStatus("Can't reach waypoint."); TryLoFly = 0; Move(wow.Objects[0].R - (float)(Math.PI * 0.5), 25); WowControl.Sleep(2000); Abilities.Button("Jump", 2000); if (UnstuckTimes > 3) { Unstuck(); CurrentWP--; UnstuckTimes = 0; if ((GetClosestWP(WowControl.WP) - CurrentWP) > 3) { CurrentWP = GetClosestWP(WowControl.WP); } } return; } WowControl.FarmStatus = "Searching"; wow.GoTo(WowControl.WP[CurrentWP].X, WowControl.WP[CurrentWP].Y, WowControl.WP[CurrentWP].Z, 0, 4); WowControl.UpdateStatus("Going to waypoint № " + CurrentWP + "."); } } } }
public void Process() { double Range = 0; if (wow.BgStatus == 3) { return; } if (wow.Objects[0].Health == 0) {//токашо похерились Abilities.AbilityStatus = "Ready"; Corpse.X = wow.Objects[0].X; Corpse.Y = wow.Objects[0].Y; Corpse.Z = wow.Objects[0].Z; if ((DateTime.Now - LastCheck).TotalMilliseconds > 20000) { WowControl.UpdateStatus("Player dead, releasing spirit."); WowControl.Command("script RepopMe()"); LastCheck = DateTime.Now; WowControl.WaitTime = DateTime.Now.AddSeconds(10); } return; } if (wow.Objects[0].Health == 1) { Abilities.AbilityStatus = "Ready"; WowControl.UpdateStatus("Going to corpse."); wow.GoTo(Corpse.X, Corpse.Y, Corpse.Z, 0, 4); if ((DateTime.Now - LastTime).TotalMilliseconds > 1000) { LastTime = DateTime.Now; Abilities.Button("Jump"); } if (WowControl.CheckPoint(wow.Objects[0].X, wow.Objects[0].Y, wow.Objects[0].Z, Corpse.X, Corpse.Y, Corpse.Z) < 15) { if ((DateTime.Now - LastCheck).TotalMilliseconds > 20000) { WowControl.Command("script RetrieveCorpse()"); LastCheck = DateTime.Now; } WowControl.Sleep(5000); } return; } CheckCombat(); Abilities.UseAbilities(wow); if (Abilities.AbilityStatus == "Casting") { return; } if (wow.IsMounted != 0) { TryToMount = 0; WowControl.FarmStatus = "Searching"; } if ((WowControl.FarmStatus == "In water") & (wow.Objects[0].IsInCombat == 0)) { WowControl.UpdateStatus("Bot in water, trying to unstuck."); Unstuck(); return; } if (WowControl.LoadedWP != wow.Location) { WowControl.WP = WowControl.LoadWaypoints(wow.Location); } //if ((WowControl.Stuck(wow.Speed) == true) & (wow.IsMounted != 0)) //Abilities.Button("Jump", 500); for (int i = 0; i < WowControl.WP.ToArray().Length; i++) { if (WowControl.CheckPoint(wow.Objects[0].X, wow.Objects[0].Y, wow.Objects[0].Z, WowControl.WP[i].X, WowControl.WP[i].Y, WowControl.WP[i].Z) < 15) { CurrentWP = WowControl.WP[i].NextWaypoint; WPDetected = true; break; } } if (WPDetected == false) { CurrentWP = GetClosestWP(WowControl.WP); WPDetected = true; } if (CurrentWP >= WowControl.WP.Length) { CurrentWP = 0; } double RangeToLastLoc = WowControl.CheckPoint(wow.Objects[0].X, wow.Objects[0].Y, wow.Objects[0].Z, LastLocation.X, LastLocation.Y, LastLocation.Z); LastLocation.X = wow.Objects[0].X; LastLocation.Y = wow.Objects[0].Y; LastLocation.Z = wow.Objects[0].Z; if (RangeToLastLoc > 50) { CurrentWP = GetClosestWP(WowControl.WP); WowControl.UpdateStatus("Changed position, detecting closest waypoint."); } int ClosestTarget = 0; if (WowControl.SkiningKillAll == true) { ClosestTarget = FindClosestMob(); } else if (wow.Objects[0].IsInCombat == 1) { ClosestTarget = FindClosestMob(); } if (ClosestTarget != 0) { if (wow.Objects[ClosestTarget].Health > 1) { Range = WowControl.CheckPoint(wow.Objects[0].X, wow.Objects[0].Y, wow.Objects[0].Z, wow.Objects[ClosestTarget].X, wow.Objects[ClosestTarget].Y, wow.Objects[ClosestTarget].Z + 5); if ((DateTime.Now - LastCheck).Milliseconds > 200) { if ((float)Math.Abs(Range - LastRange) < 0.03) { TryToReach++; } LastRange = Range; LastCheck = DateTime.Now; } if (TryToReach > 20) { WowControl.UpdateStatus("Can't reach object."); WowControl.BadObjects.Add(wow.Objects[ClosestTarget].GUID); TryToReach = 0; return; } if (Range > 30) { if ((wow.IsMounted == 0) & (wow.IsIndoors == 0)) { WowControl.GetOnMount(wow, WowControl.FarmMount); } } if (WowControl.FarmStatus == "Mounting") { return; } wow.SelectTarget(wow.Objects[ClosestTarget].GUID); if (WowControl.ClassType == 1) { wow.GoTo(0, 0, 0, wow.Objects[ClosestTarget].GUID, 11); } else { Range = WowControl.CheckPoint(wow.Objects[0].X, wow.Objects[0].Y, wow.Objects[0].Z, wow.Objects[ClosestTarget].X, wow.Objects[ClosestTarget].Y, wow.Objects[ClosestTarget].Z); if (Range > 30) { wow.GoTo(0, 0, 0, wow.Objects[ClosestTarget].GUID, 11); } else { wow.GoTo(0, 0, 0, 0, 3); WowControl.Sleep(100); wow.GoTo(0, 0, 0, wow.Objects[ClosestTarget].GUID, 1); } } Range = WowControl.CheckPoint(wow.Objects[0].X, wow.Objects[0].Y, wow.Objects[0].Z, wow.Objects[ClosestTarget].X, wow.Objects[ClosestTarget].Y, wow.Objects[ClosestTarget].Z); int CheckRange = 0; if (WowControl.ClassType == 1) { CheckRange = 7; } else { CheckRange = 30; } if ((wow.Objects[0].IsInCombat == 0) & (Range < CheckRange)) { TryToFight++; } if (TryToFight > 50) { TryToFight = 0; WowControl.BadObjects.Add(wow.Objects[ClosestTarget].GUID); WowControl.UpdateCombatLog("Can't attack " + wow.Objects[ClosestTarget].Name + "."); WowControl.UpdateStatus("Can't attack " + wow.Objects[ClosestTarget].Name + "."); } WowControl.UpdateCombatLog("Fighting with " + wow.Objects[ClosestTarget].Name + "."); } else { if (wow.Objects[ClosestTarget].IsLootable == 1) { WowControl.UpdateStatus("Looting \"" + wow.Objects[ClosestTarget].Name + "\"."); WowControl.FarmStatus = "Looting"; Looting = true; LootingObject.Guid = wow.Objects[ClosestTarget].GUID; LootingObject.Name = wow.Objects[ClosestTarget].Name; LootingObject.Time = WowControl.GetTimeStr(); Move(wow.Objects[0].R /*- (float)Math.PI*/, 5); Abilities.AbilityStatus = "Casting"; Abilities.EndCast = DateTime.Now.AddSeconds(2); WowControl.Sleep(100); wow.GoTo(0, 0, 0, wow.Objects[ClosestTarget].GUID, 6);//Loot } else { if (WowControl.SkinAll == true) { WowControl.UpdateStatus("Skining \"" + wow.Objects[ClosestTarget].Name + "\"."); WowControl.FarmStatus = "Skining"; if (wow.LastError == "С этого существа нельзя снять шкуру.") { WowControl.BadObjects.Add(wow.Objects[ClosestTarget].GUID); WowControl.UpdateStatus(wow.LastError); return; } if (wow.LastError == "Недостаточный уровень навыка.") { WowControl.BadObjects.Add(wow.Objects[ClosestTarget].GUID); WowControl.UpdateStatus(wow.LastError); return; } Skining = true; TryToSkin++; if (TryToSkin > 5) { WowControl.BadObjects.Add(wow.Objects[ClosestTarget].GUID); WowControl.UpdateStatus("Can't skin \"" + wow.Objects[ClosestTarget] + "\"."); return; } SkinningObject.Guid = wow.Objects[ClosestTarget].GUID; SkinningObject.Name = wow.Objects[ClosestTarget].Name; SkinningObject.Time = WowControl.GetTimeStr(); Move(wow.Objects[0].R /*- (float)Math.PI*/, 5); Abilities.AbilityStatus = "Casting"; Abilities.EndCast = DateTime.Now.AddSeconds(4); WowControl.Sleep(100); wow.GoTo(0, 0, 0, wow.Objects[ClosestTarget].GUID, 9);//Skin } } } } else { if ((wow.IsMounted == 0) & (wow.IsIndoors == 0)) { WowControl.GetOnMount(wow, WowControl.FarmMount); } else { Range = WowControl.CheckPoint(wow.Objects[0].X, wow.Objects[0].Y, wow.Objects[0].Z, WowControl.WP[CurrentWP].X, WowControl.WP[CurrentWP].Y, WowControl.WP[CurrentWP].Z); if ((DateTime.Now - LastCheck).Milliseconds > 200) { if ((float)Math.Abs(Range - LastRange) < 0.03) { TryLoFly++; } LastRange = Range; LastCheck = DateTime.Now; } if (TryLoFly > 10) { UnstuckTimes++; WowControl.UpdateStatus("Can't reach waypoint."); TryLoFly = 0; Move(wow.Objects[0].R - (float)Math.PI, 25); WowControl.Sleep(2000); Abilities.Button("Jump", 2000); if (UnstuckTimes > 3) { CurrentWP--; UnstuckTimes = 0; if ((GetClosestWP(WowControl.WP) - CurrentWP) > 3) { CurrentWP = GetClosestWP(WowControl.WP); } } return; } WowControl.FarmStatus = "Searching"; wow.GoTo(WowControl.WP[CurrentWP].X, WowControl.WP[CurrentWP].Y, WowControl.WP[CurrentWP].Z, 0, 4); WowControl.UpdateStatus("Going to waypoint № " + CurrentWP + "."); } } }
public static void UseAbilities(Memory.Memory wow, String Type) { Ability[] Bindings = BindingsList.ToArray(); Prioritets = new AbilityPrioritet[BindingsList.Count, wow.Objects.Count]; if (EndCast <= DateTime.Now) { AbilityStatus = "Ready"; } if (AbilityStatus == "Ready") { for (int i = 0; i < Bindings.Length; i++) { //Прогоняем все абилы if (Bindings[i].Try < 5) { if ((DateTime.Now - Bindings[i].LastUse).TotalSeconds >= Bindings[i].CoolDown) { if ((Bindings[i].InCombat >= 0) & (Bindings[i].InCombat <= 2)) { CheckAbilityOptions(i, wow, Type); } } } } int MaxPriority = 0; int BestAbilityIndex = -1; int BestUnit = -1; for (int Unit = 0; Unit < wow.Objects.Count; Unit++) { for (int i = 0; i < BindingsList.Count; i++) { if (MaxPriority < Prioritets[i, Unit].Prioritet) { BestUnit = Unit; MaxPriority = Prioritets[i, Unit].Prioritet; BestAbilityIndex = i; } } } if (BestAbilityIndex != -1) { Target = WowControl.GetUnitIndexByGuid(wow, Prioritets[BestAbilityIndex, BestUnit].GUID); WowControl.SelectTarget(Prioritets[BestAbilityIndex, BestUnit].GUID); if (Target != 0) { Moving(wow, Target, BestAbilityIndex); } if (Target == 0) { Button(BindingsList[BestAbilityIndex].AbilityName); } int Health = 0; if (wow.Objects[Target].MaxHealth != 0) { Health = (int)Convert.ToInt64(Convert.ToDouble(wow.Objects[Target].Health) / Convert.ToDouble(wow.Objects[Target].MaxHealth) * 100); } WowControl.UpdateCombatLog(WowControl.GetTimeStr() + " Using \"" + Bindings[BestAbilityIndex].AbilityName + "\" on \"" + wow.Objects[Target].Name + "\" Health = " + Health + "."); Bindings[BestAbilityIndex].LastUse = BindingsList[BestAbilityIndex].LastUse; } else { Target = -1; } BindingsList.Clear(); for (int i = 0; i < Bindings.Length; i++) { BindingsList.Add(Bindings[i]); } } }