public static void Update(GameServer server) { if (Commands.LineAvailable) { string Command = Commands.ReadLine(); ProcessCommand(server, Command.ToLower()); } }
private static void ProcessCommand(GameServer server, string Command) { if (Command == "save") { Console.WriteLine("Saving Game..."); server.Resources.Save(); Console.WriteLine("Game Saved!"); } }
static void Main(string[] args) { GameServer Server = new GameServer(); Server.Run(); }