public DropRequest(Guid dropRequestID, Publisher publisher, LeagueYear leagueYear, MasterGame masterGame, Instant timestamp, bool?successful) { DropRequestID = dropRequestID; Publisher = publisher; LeagueYear = leagueYear; MasterGame = masterGame; Timestamp = timestamp; Successful = successful; }
public PickupBid(Guid bidID, Publisher publisher, LeagueYear leagueYear, MasterGame masterGame, uint bidAmount, int priority, Instant timestamp, bool?successful) { BidID = bidID; Publisher = publisher; LeagueYear = leagueYear; MasterGame = masterGame; BidAmount = bidAmount; Priority = priority; Timestamp = timestamp; Successful = successful; }
public Publisher(Guid publisherID, LeagueYear leagueYear, FantasyCriticUser user, string publisherName, int draftPosition, IEnumerable <PublisherGame> publisherGames, uint budget, int freeGamesDropped, int willNotReleaseGamesDropped, int willReleaseGamesDropped, bool autoDraft) { PublisherID = publisherID; LeagueYear = leagueYear; User = user; PublisherName = publisherName; DraftPosition = draftPosition; PublisherGames = publisherGames.ToList(); Budget = budget; FreeGamesDropped = freeGamesDropped; WillNotReleaseGamesDropped = willNotReleaseGamesDropped; WillReleaseGamesDropped = willReleaseGamesDropped; AutoDraft = autoDraft; }