private void EditLayout_Click(object sender, RoutedEventArgs e) { EditorOverlay mainEditor = EditorOverlay.Current; if (!(mainEditor.DataContext is LayoutModel model)) { return; } model.IsSelected = false; _editing = true; Close(); bool isPredefinedLayout = Settings.IsPredefinedLayout(model); if (!_settings.CustomModels.Contains(model) || isPredefinedLayout) { if (isPredefinedLayout) { // make a copy model = model.Clone(); mainEditor.DataContext = model; } int maxCustomIndex = 0; foreach (LayoutModel customModel in _settings.CustomModels) { string name = customModel.Name; if (name.StartsWith(_defaultNamePrefix)) { if (int.TryParse(name.Substring(_defaultNamePrefix.Length), out int i)) { if (maxCustomIndex < i) { maxCustomIndex = i; } } } } model.Name = _defaultNamePrefix + (++maxCustomIndex); } mainEditor.Edit(); EditorWindow window; if (model is GridLayoutModel) { window = new GridEditorWindow(); } else { window = new CanvasEditorWindow(); } window.Owner = EditorOverlay.Current; window.DataContext = model; window.Show(); }
public EditorOverlay() { InitializeComponent(); Current = this; Left = _settings.WorkArea.Left; Top = _settings.WorkArea.Top; Width = _settings.WorkArea.Width; Height = _settings.WorkArea.Height; }
protected void OnSaveApplyTemplate(object sender, RoutedEventArgs e) { EditorOverlay mainEditor = EditorOverlay.Current; LayoutModel model = mainEditor.DataContext as LayoutModel; if (model != null) { model.Persist(mainEditor.GetZoneRects()); } _choosing = true; this.Close(); EditorOverlay.Current.Close(); }
public EditorOverlay() { InitializeComponent(); Current = this; // TODO: multimon // Need to set Left and Top to the correct monitor based on the // foreground window passed in the command line arguments Rect workArea = System.Windows.SystemParameters.WorkArea; Left = workArea.Left; Top = workArea.Top; Width = workArea.Width; Height = workArea.Height; }
protected void OnSaveApplyTemplate(object sender, RoutedEventArgs e) { EditorOverlay mainEditor = EditorOverlay.Current; if (mainEditor.DataContext is LayoutModel model) { model.Persist(); } LayoutModel.SerializeDeletedCustomZoneSets(); _backToLayoutPicker = false; Close(); EditorOverlay.Current.Close(); }
private void OnStartup(object sender, StartupEventArgs e) { if (e.Args.Length > 1) { UInt16.TryParse(e.Args[1], out _idInitial); } LayoutModel foundModel = null; if (_idInitial != 0) { foreach (LayoutModel model in _settings.DefaultModels) { if (model.Id == _idInitial) { // found match foundModel = model; break; } } if (foundModel == null) { foreach (LayoutModel model in _settings.CustomModels) { if (model.Id == _idInitial) { // found match foundModel = model; break; } } } } if (foundModel == null) { foundModel = _settings.DefaultModels[0]; } foundModel.IsSelected = true; // TODO: multimon // Pass in the correct args to show on the desired monitor EditorOverlay overlay = new EditorOverlay(); overlay.Show(); overlay.DataContext = foundModel; }
private void OnStartup(object sender, StartupEventArgs e) { if (e.Args.Length > 1) { ushort.TryParse(e.Args[1], out _idInitial); } LayoutModel foundModel = null; if (_idInitial != 0) { foreach (LayoutModel model in ZoneSettings.DefaultModels) { if (model.Id == _idInitial) { // found match foundModel = model; break; } } if (foundModel == null) { foreach (LayoutModel model in ZoneSettings.CustomModels) { if (model.Id == _idInitial) { // found match foundModel = model; break; } } } } if (foundModel == null) { foundModel = ZoneSettings.DefaultModels[0]; } foundModel.IsSelected = true; EditorOverlay overlay = new EditorOverlay(); overlay.Show(); overlay.DataContext = foundModel; }
private void OnStartup(object sender, StartupEventArgs e) { AppDomain.CurrentDomain.UnhandledException += OnUnhandledException; RunnerHelper.WaitForPowerToysRunner(Settings.PowerToysPID, () => { Environment.Exit(0); }); LayoutModel foundModel = null; foreach (LayoutModel model in ZoneSettings.DefaultModels) { if (model.Type == Settings.ActiveZoneSetLayoutType) { // found match foundModel = model; break; } } if (foundModel == null) { foreach (LayoutModel model in Settings.CustomModels) { if ("{" + model.Guid.ToString().ToUpper() + "}" == Settings.ActiveZoneSetUUid.ToUpper()) { // found match foundModel = model; break; } } } if (foundModel == null) { foundModel = ZoneSettings.DefaultModels[0]; } foundModel.IsSelected = true; EditorOverlay overlay = new EditorOverlay(); overlay.Show(); overlay.DataContext = foundModel; }
private void Apply_Click(object sender, RoutedEventArgs e) { EditorOverlay mainEditor = EditorOverlay.Current; if (mainEditor.DataContext is LayoutModel model) { if (model is GridLayoutModel) { model.Apply(mainEditor.GetZoneRects()); } else { model.Apply((model as CanvasLayoutModel).Zones.ToArray()); } Close(); } }
private void Apply_Click(object sender, RoutedEventArgs e) { EditorOverlay mainEditor = EditorOverlay.Current; if (mainEditor.DataContext is LayoutModel model) { if (model is GridLayoutModel) { model.Apply(); } else { model.Persist(); } Close(); } }
private void Apply() { EditorOverlay mainEditor = EditorOverlay.Current; if (mainEditor.DataContext is LayoutModel model) { // If custom canvas layout has been scaled, persisting is needed if (model is CanvasLayoutModel && (model as CanvasLayoutModel).IsScaled) { model.Persist(); } else { model.Apply(); } Close(); } }
private void OnStartup(object sender, StartupEventArgs e) { WaitForPowerToysRunner(); LayoutModel foundModel = null; foreach (LayoutModel model in ZoneSettings.DefaultModels) { if (model.Type == Settings.ActiveZoneSetLayoutType) { // found match foundModel = model; break; } } if (foundModel == null) { foreach (LayoutModel model in Settings.CustomModels) { if ("{" + model.Guid.ToString().ToUpper() + "}" == Settings.ActiveZoneSetUUid.ToUpper()) { // found match foundModel = model; break; } } } if (foundModel == null) { foundModel = ZoneSettings.DefaultModels[0]; } foundModel.IsSelected = true; EditorOverlay overlay = new EditorOverlay(); overlay.Show(); overlay.DataContext = foundModel; }
protected void OnSaveApplyTemplate(object sender, RoutedEventArgs e) { EditorOverlay mainEditor = EditorOverlay.Current; if (mainEditor.DataContext is LayoutModel model) { // If new custom Canvas layout is created (i.e. edited Blank layout), // it's type needs to be updated if (model.Type == LayoutType.Blank) { model.Type = LayoutType.Custom; } model.Persist(); } LayoutModel.SerializeDeletedCustomZoneSets(); _backToLayoutPicker = false; Close(); EditorOverlay.Current.Close(); }