//End the game private void endGame() { //Disable timer tmrFall.Enabled = false; //Create a new instance of the form 'frmMenu' frmHighScore frmHighScore = new frmHighScore(); //Hide the current form this.Hide(); //Transfer the score to the high scores form frmHighScore.iScore = iScore; //Show the newly created form frmHighScore.ShowDialog(this); //Close the current form this.Close(); }