예제 #1
0
 public InGameAxAssgn(int devNum, int phyAxNum, AxAssgn axis)
 {
     this.devNum   = devNum;
     this.phyAxNum = phyAxNum;
     invert        = axis.GetInvert();
     saturation    = axis.GetSaturation();
     deadzone      = axis.GetDeadZone();
     assgnDate     = axis.GetAssignDate();
 }
예제 #2
0
 public InGameAxAssgn(JoyAssgn joy, int phyAxNum, AxAssgn axis)
 {
     this.joy      = joy;
     this.phyAxNum = phyAxNum;
     invert        = axis.GetInvert();
     saturation    = axis.GetSaturation();
     deadzone      = axis.GetDeadZone();
     assgnDate     = axis.GetAssignDate();
 }