static public int PlayReverse(IntPtr l) { try { int argc = LuaDLL.lua_gettop(l); if (argc == 1) { FairyGUI.Transition self = (FairyGUI.Transition)checkSelf(l); self.PlayReverse(); pushValue(l, true); return(1); } else if (argc == 2) { FairyGUI.Transition self = (FairyGUI.Transition)checkSelf(l); FairyGUI.PlayCompleteCallback a1; LuaDelegation.checkDelegate(l, 2, out a1); self.PlayReverse(a1); pushValue(l, true); return(1); } else if (argc == 4) { FairyGUI.Transition self = (FairyGUI.Transition)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); System.Single a2; checkType(l, 3, out a2); FairyGUI.PlayCompleteCallback a3; LuaDelegation.checkDelegate(l, 4, out a3); self.PlayReverse(a1, a2, a3); pushValue(l, true); return(1); } pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function to call"); return(2); } catch (Exception e) { return(error(l, e)); } }
static int PlayReverse(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1) { FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject <FairyGUI.Transition>(L, 1); obj.PlayReverse(); return(0); } else if (count == 2) { FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject <FairyGUI.Transition>(L, 1); FairyGUI.PlayCompleteCallback arg0 = (FairyGUI.PlayCompleteCallback)ToLua.CheckDelegate <FairyGUI.PlayCompleteCallback>(L, 2); obj.PlayReverse(arg0); return(0); } else if (count == 4) { FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject <FairyGUI.Transition>(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); FairyGUI.PlayCompleteCallback arg2 = (FairyGUI.PlayCompleteCallback)ToLua.CheckDelegate <FairyGUI.PlayCompleteCallback>(L, 4); obj.PlayReverse(arg0, arg1, arg2); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: FairyGUI.Transition.PlayReverse")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
void ApplyValue(TransitionItem item, TransitionValue value) { item.target._gearLocked = true; switch (item.type) { case TransitionActionType.XY: if (item.target == _owner) { float f1, f2; if (!value.b1) { f1 = item.target.x; } else { f1 = value.f1 + _ownerBaseX; } if (!value.b2) { f2 = item.target.y; } else { f2 = value.f2 + _ownerBaseY; } item.target.SetXY(f1, f2); } else { if (!value.b1) { value.f1 = item.target.x; } if (!value.b2) { value.f2 = item.target.y; } item.target.SetXY(value.f1, value.f2); } break; case TransitionActionType.Size: if (!value.b1) { value.f1 = item.target.width; } if (!value.b2) { value.f2 = item.target.height; } item.target.SetSize(value.f1, value.f2); break; case TransitionActionType.Pivot: item.target.SetPivot(value.f1, value.f2); break; case TransitionActionType.Alpha: item.target.alpha = value.f1; break; case TransitionActionType.Rotation: item.target.rotation = value.i; break; case TransitionActionType.Scale: item.target.SetScale(value.f1, value.f2); break; case TransitionActionType.Color: ((IColorGear)item.target).color = value.c; break; case TransitionActionType.Animation: if (!value.b1) { value.i = ((IAnimationGear)item.target).frame; } ((IAnimationGear)item.target).frame = value.i; ((IAnimationGear)item.target).playing = value.b; break; case TransitionActionType.Visible: item.target.visible = value.b; break; case TransitionActionType.Controller: string[] arr = value.s.Split(','); foreach (string str in arr) { string[] arr2 = str.Split('='); Controller cc = ((GComponent)item.target).GetController(arr2[0]); if (cc != null) { string str2 = arr2[1]; if (str2[0] == '$') { str2 = str.Substring(1); cc.selectedPage = str2; } else { cc.selectedIndex = int.Parse(str2); } } } break; case TransitionActionType.Transition: Transition trans = ((GComponent)item.target).GetTransition(value.s); if (trans != null) { if (value.i == 0) { trans.Stop(false, true); } else if (trans.playing) { trans._totalTimes = value.i == -1 ? int.MaxValue : value.i; } else { item.completed = false; _totalTasks++; if (_reversed) { trans.PlayReverse(value.i, 0, () => { __playTransComplete(item); }); } else { trans.Play(value.i, 0, () => { __playTransComplete(item); }); } } } break; case TransitionActionType.Sound: AudioClip sound = UIPackage.GetItemAssetByURL(value.s) as AudioClip; if (sound != null) { Stage.inst.PlayOneShotSound(sound, value.f1); } break; case TransitionActionType.Shake: item.startValue.f1 = 0; //offsetX item.startValue.f2 = 0; //offsetY item.startValue.f3 = item.value.f2; //shakePeriod Timers.inst.AddUpdate(item.__Shake, this); _totalTasks++; item.completed = false; break; } item.target._gearLocked = false; }
void ApplyValue(TransitionItem item, TransitionValue value) { item.target._gearLocked = true; switch (item.type) { case TransitionActionType.XY: if (item.target == _owner) { float f1, f2; if (!value.b1) { f1 = item.target.x; } else { f1 = value.f1 + _ownerBaseX; } if (!value.b2) { f2 = item.target.y; } else { f2 = value.f2 + _ownerBaseY; } item.target.SetXY(f1, f2); } else { if (!value.b1) { value.f1 = item.target.x; } if (!value.b2) { value.f2 = item.target.y; } item.target.SetXY(value.f1, value.f2); } if (invalidateBatchingEveryFrame) { _owner.InvalidateBatchingState(); } break; case TransitionActionType.Size: if (!value.b1) { value.f1 = item.target.width; } if (!value.b2) { value.f2 = item.target.height; } item.target.SetSize(value.f1, value.f2); if (invalidateBatchingEveryFrame) { _owner.InvalidateBatchingState(); } break; case TransitionActionType.Pivot: item.target.SetPivot(value.f1, value.f2); if (invalidateBatchingEveryFrame) { _owner.InvalidateBatchingState(); } break; case TransitionActionType.Alpha: item.target.alpha = value.f1; break; case TransitionActionType.Rotation: item.target.rotation = value.f1; if (invalidateBatchingEveryFrame) { _owner.InvalidateBatchingState(); } break; case TransitionActionType.Scale: item.target.SetScale(value.f1, value.f2); if (invalidateBatchingEveryFrame) { _owner.InvalidateBatchingState(); } break; case TransitionActionType.Skew: item.target.skew = new Vector2(value.f1, value.f2); if (invalidateBatchingEveryFrame) { _owner.InvalidateBatchingState(); } break; case TransitionActionType.Color: ((IColorGear)item.target).color = value.c; break; case TransitionActionType.Animation: if (!value.b1) { value.i = ((IAnimationGear)item.target).frame; } ((IAnimationGear)item.target).frame = value.i; ((IAnimationGear)item.target).playing = value.b; break; case TransitionActionType.Visible: item.target.visible = value.b; break; case TransitionActionType.Transition: Transition trans = ((GComponent)item.target).GetTransition(value.s); if (trans != null) { if (value.i == 0) { trans.Stop(false, true); } else if (trans.playing) { trans._totalTimes = value.i == -1 ? int.MaxValue : value.i; } else { item.completed = false; _totalTasks++; if (_reversed) { trans.PlayReverse(value.i, 0, () => { __playTransComplete(item); }); } else { trans.Play(value.i, 0, () => { __playTransComplete(item); }); } if (_timeScale != 1) { trans.timeScale = _timeScale; } } } break; case TransitionActionType.Sound: AudioClip sound = UIPackage.GetItemAssetByURL(value.s) as AudioClip; if (sound != null) { Stage.inst.PlayOneShotSound(sound, value.f1); } break; case TransitionActionType.Shake: item.startValue.f1 = 0; //offsetX item.startValue.f2 = 0; //offsetY item.startValue.f3 = item.value.f2; //shakePeriod Timers.inst.AddUpdate(item.__Shake, this); _totalTasks++; item.completed = false; break; case TransitionActionType.ColorFilter: ColorFilter cf = item.target.filter as ColorFilter; if (cf == null) { cf = new ColorFilter(); item.target.filter = cf; item.filterCreated = true; } else { cf.Reset(); } cf.AdjustBrightness(value.f1); cf.AdjustContrast(value.f2); cf.AdjustSaturation(value.f3); cf.AdjustHue(value.f4); break; } item.target._gearLocked = false; }
internal void ApplyValue(TransitionItem item, TransitionValue value) { item.target._gearLocked = true; switch (item.type) { case TransitionActionType.XY: if (item.target == _owner) { float f1, f2; if (!value.b1) { f1 = item.target.x; } else { f1 = value.f1 + _ownerBaseX; } if (!value.b2) { f2 = item.target.y; } else { f2 = value.f2 + _ownerBaseY; } item.target.SetXY(f1, f2); } else { if (!value.b1) { value.f1 = item.target.x; } if (!value.b2) { value.f2 = item.target.y; } item.target.SetXY(value.f1, value.f2); } if (invalidateBatchingEveryFrame) { _owner.InvalidateBatchingState(true); } break; case TransitionActionType.Size: if (!value.b1) { value.f1 = item.target.width; } if (!value.b2) { value.f2 = item.target.height; } item.target.SetSize(value.f1, value.f2); if (invalidateBatchingEveryFrame) { _owner.InvalidateBatchingState(true); } break; case TransitionActionType.Pivot: item.target.SetPivot(value.f1, value.f2); if (invalidateBatchingEveryFrame) { _owner.InvalidateBatchingState(true); } break; case TransitionActionType.Alpha: item.target.alpha = value.f1; break; case TransitionActionType.Rotation: item.target.rotation = value.f1; if (invalidateBatchingEveryFrame) { _owner.InvalidateBatchingState(true); } break; case TransitionActionType.Scale: item.target.SetScale(value.f1, value.f2); if (invalidateBatchingEveryFrame) { _owner.InvalidateBatchingState(true); } break; case TransitionActionType.Skew: item.target.skew = value.AsVec2; if (invalidateBatchingEveryFrame) { _owner.InvalidateBatchingState(true); } break; case TransitionActionType.Color: ((IColorGear)item.target).color = value.AsColor; break; case TransitionActionType.Animation: if (((TransitionItem_Animation)item).frame >= 0) { ((IAnimationGear)item.target).frame = ((TransitionItem_Animation)item).frame; } ((IAnimationGear)item.target).playing = ((TransitionItem_Animation)item).playing; break; case TransitionActionType.Visible: item.target.visible = ((TransitionItem_Visible)item).visible; break; case TransitionActionType.Transition: Transition trans = ((GComponent)item.target).GetTransition(((TransitionItem_Transition)item).transName); if (trans != null) { int tranRepeat = ((TransitionItem_Transition)item).transRepeat; if (tranRepeat == 0) { trans.Stop(false, true); } else if (trans.playing) { trans._totalTimes = tranRepeat; } else { item.completed = false; _totalTasks++; if (_reversed) { trans.PlayReverse(tranRepeat, 0, ((TransitionItem_Transition)item).playCompleteDelegate); } else { trans.Play(tranRepeat, 0, ((TransitionItem_Transition)item).playCompleteDelegate); } if (_timeScale != 1) { trans.timeScale = _timeScale; } } } break; case TransitionActionType.Sound: ((TransitionItem_Sound)item).Play(); break; case TransitionActionType.Shake: ((TransitionItem_Shake)item).Start(); _totalTasks++; item.completed = false; break; case TransitionActionType.ColorFilter: ((TransitionItem_ColorFilter)item).SetFilter(); break; } item.target._gearLocked = false; }
static int PlayReverse(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(FairyGUI.Transition))) { FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.ToObject(L, 1); obj.PlayReverse(); return(0); } else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(FairyGUI.Transition), typeof(FairyGUI.PlayCompleteCallback))) { FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.ToObject(L, 1); FairyGUI.PlayCompleteCallback arg0 = null; LuaTypes funcType2 = LuaDLL.lua_type(L, 2); if (funcType2 != LuaTypes.LUA_TFUNCTION) { arg0 = (FairyGUI.PlayCompleteCallback)ToLua.ToObject(L, 2); } else { LuaFunction func = ToLua.ToLuaFunction(L, 2); arg0 = DelegateFactory.CreateDelegate(typeof(FairyGUI.PlayCompleteCallback), func) as FairyGUI.PlayCompleteCallback; } obj.PlayReverse(arg0); return(0); } else if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(FairyGUI.Transition), typeof(int), typeof(float), typeof(FairyGUI.PlayCompleteCallback))) { FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.ToObject(L, 1); int arg0 = (int)LuaDLL.lua_tonumber(L, 2); float arg1 = (float)LuaDLL.lua_tonumber(L, 3); FairyGUI.PlayCompleteCallback arg2 = null; LuaTypes funcType4 = LuaDLL.lua_type(L, 4); if (funcType4 != LuaTypes.LUA_TFUNCTION) { arg2 = (FairyGUI.PlayCompleteCallback)ToLua.ToObject(L, 4); } else { LuaFunction func = ToLua.ToLuaFunction(L, 4); arg2 = DelegateFactory.CreateDelegate(typeof(FairyGUI.PlayCompleteCallback), func) as FairyGUI.PlayCompleteCallback; } obj.PlayReverse(arg0, arg1, arg2); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: FairyGUI.Transition.PlayReverse")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }