static void Main(string[] args) { // An array of creators Creator[] creators = new Creator[2]; creators[0] = new ConcreteCreatorA(); creators[1] = new ConcreteCreatorB(); // Iterate over creators and create products foreach (Creator obj in creators) { Product product = obj.FactoryMethod(); Console.WriteLine("Created {0}", product.GetType().Name); } ConcreteCreatorA cc1 = new ConcreteCreatorA(); cc1.Method1(); ConcreteCreatorB cc2 = new ConcreteCreatorB(); cc2.Method2(); Console.ReadKey(); }
/// <summary> /// Entry point into console application. /// </summary> static void Main() { // An array of creators Creator[] creators = new Creator[2]; creators[0] = new ConcreteCreatorA(); creators[1] = new ConcreteCreatorB(); // Iterate over creators and create products foreach (Creator creator in creators) { Product product = creator.FactoryMethod(); Console.WriteLine("Created {0}", product.GetType().Name); } // Wait for user Console.ReadKey(); }