protected void Page_Load(object sender, EventArgs e) { FacebookConnect fbConnect = new FacebookConnect(); if (fbConnect.IsConnected) { Facebook.FacebookAPI api = new Facebook.FacebookAPI(fbConnect.AccessToken); JSONObject me = api.Get("/" + fbConnect.UserID); facebookName = me.Dictionary["name"].String; lblInfo.Text = "Hello " + facebookName + "<br>" + "<br>"; JSONObject f = api.Get("/me/friends"); KeyValuePair<String, JSONObject> friends = f.Dictionary.ElementAt(0); for (int i = 0; i < friends.Value.Array.Count(); i++) { lblFriends.Text = lblFriends.Text + "Friend #" + i.ToString() + " | "; JSONObject friend = api.Get("/" + friends.Value.Array[i].Dictionary["id"].String); lblFriends.Text = lblFriends.Text + friend.Dictionary["name"].String + ", "; lblFriends.Text = lblFriends.Text + friend.Dictionary["link"].String; lblFriends.Text = lblFriends.Text + "<br>"; } } else lblInfo.Text = "Please Login First!"; }
protected void Page_Load(object sender, EventArgs e) { FacebookConnect fbConnect = new FacebookConnect(); if (fbConnect.IsConnected) { Facebook.FacebookAPI api = new Facebook.FacebookAPI(fbConnect.AccessToken); JSONObject me = api.Get("/" + fbConnect.UserID); facebookName = me.Dictionary["name"].String; lblName.Text = "Hello " + facebookName; } }
protected void Page_Load(object sender, EventArgs e) { FacebookConnect fbConnect = new FacebookConnect(); if (fbConnect.IsConnected) { Facebook.FacebookAPI api = new Facebook.FacebookAPI(fbConnect.AccessToken); JSONObject me = api.Get("/" + fbConnect.UserID); facebookName = me.Dictionary["name"].String; } else lblInfo.Text = "Please Login First!"; }