예제 #1
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 public void RefreshCurrentAccessToken(int requestId)
 {
     IOSWrapper.IOSRefreshCurrentAccessToken(requestId);
 }
예제 #2
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 public string FBSdkVersion()
 {
     return(IOSWrapper.IOSFBSdkVersion());
 }
예제 #3
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 public void FetchDeferredAppLink(int requestId)
 {
     IOSWrapper.IOSFetchDeferredAppLink(requestId);
 }
예제 #4
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 public void FBAppEventsSetLimitEventUsage(bool limitEventUsage)
 {
     IOSWrapper.IOSFBAppEventsSetLimitEventUsage(limitEventUsage);
 }
예제 #5
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 public void GetAppLink(int requestId)
 {
     IOSWrapper.IOSGetAppLink(requestId);
 }
예제 #6
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 public void ShareLink(int requestId, string contentURL, string contentTitle, string contentDescription, string photoURL)
 {
     IOSWrapper.IOSShareLink(requestId, contentURL, contentTitle, contentDescription, photoURL);
 }
예제 #7
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 public void FBSettingsActivateApp(string appId)
 {
     IOSWrapper.IOSFBSettingsActivateApp(appId);
 }
예제 #8
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 public void LogAppEvent(string logEvent, double valueToSum, int numParams, string[] paramKeys, string[] paramVals)
 {
     IOSWrapper.IOSFBAppEventsLogEvent(logEvent, valueToSum, numParams, paramKeys, paramVals);
 }
예제 #9
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 public void LogPurchaseAppEvent(double logPurchase, string currency, int numParams, string[] paramKeys, string[] paramVals)
 {
     IOSWrapper.IOSFBAppEventsLogPurchase(logPurchase, currency, numParams, paramKeys, paramVals);
 }
예제 #10
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 public void CreateGameGroup(int requestId, string name, string description, string privacy)
 {
     IOSWrapper.IOSCreateGameGroup(requestId, name, description, privacy);
 }
예제 #11
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 public void Init(string appId, bool frictionlessRequests, string urlSuffix, string unityUserAgentSuffix)
 {
     IOSWrapper.IOSInit(appId, frictionlessRequests, urlSuffix, unityUserAgentSuffix);
 }
예제 #12
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 public void AppInvite(int requestId, string appLinkUrl, string previewImageUrl)
 {
     IOSWrapper.IOSAppInvite(requestId, appLinkUrl, previewImageUrl);
 }
예제 #13
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 public void AppRequest(int requestId, string message, string actionType, string objectId, string[] to = null, int toLength = 0, string filters = "", string[] excludeIds = null, int excludeIdsLength = 0, bool hasMaxRecipients = false, int maxRecipients = 0, string data = "", string title = "")
 {
     IOSWrapper.IOSAppRequest(requestId, message, actionType, objectId, to, toLength, filters, excludeIds, excludeIdsLength, hasMaxRecipients, maxRecipients, data, title);
 }
예제 #14
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 public void FeedShare(int requestId, string toId, string link, string linkName, string linkCaption, string linkDescription, string picture, string mediaSource)
 {
     IOSWrapper.IOSFeedShare(requestId, toId, link, linkName, linkCaption, linkDescription, picture, mediaSource);
 }
예제 #15
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 public void LogOut()
 {
     IOSWrapper.IOSLogOut();
 }
예제 #16
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 public void JoinGameGroup(int requestId, string groupId)
 {
     IOSWrapper.IOSJoinGameGroup(requestId, groupId);
 }
예제 #17
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 public void SetShareDialogMode(int mode)
 {
     IOSWrapper.IOSSetShareDialogMode(mode);
 }
예제 #18
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 public void LogInWithPublishPermissions(int requestId, string scope)
 {
     IOSWrapper.IOSLogInWithPublishPermissions(requestId, scope);
 }