public void RenderRect(D2D1_RECT rect, int width, int height, int conW, int conH) { if (this._direceHandle != IntPtr.Zero) { DirectShowImageBase.RenderRect(this._direceHandle, rect, width, height, conW, conH); } }
private static extern void RenderRect(IntPtr intPtr, D2D1_RECT rect, int width, int height, int conW, int conH);