/// <summary> /// Constructs a new AnimationHandle instance. /// </summary> /// <param name="animator">The Animator instance to use.</param> public AnimationHandle(Animator animator) { this.Owner = animator; }
private void Vitaboy_Load(object sender, EventArgs e) { try { Content.Content.Init("F:\\Games\\Maxis\\The Sims Online\\TSOClient\\", canvas.GraphicsDevice); } catch (Exception) { return; } Content.Content content; content = Content.Content.Get(); foreach (var binding in content.AvatarBindings.List()){ bindingsList.Items.Add(binding); } foreach (var outfit in content.AvatarOutfits.List()){ outfitList.Items.Add(outfit); } foreach (var animation in content.AvatarAnimations.List()){ animationsList.Items.Add(animation); } _3D = new _3DLayer(); Camera = new BasicCamera(canvas.GraphicsDevice, new Vector3(10.0f, 10.0f, 10.0f), new Vector3(5.0f, 5.0f, 5.0f), Vector3.Up); Scene = new _3DScene(canvas.GraphicsDevice, Camera); _3D.Add(Scene); canvas.Screen.Add(_3D); Animator = new Animator(); Scene.Add(Animator); }