private bool Roommate = true; //if false, shows visitor inventory only. #endregion Fields #region Constructors public UIBuyMode(UILotControl lotController) { LotController = lotController; Holder = LotController.ObjectHolder; QueryPanel = LotController.QueryPanel; var useSmall = (FSOEnvironment.UIZoomFactor > 1f || GlobalSettings.Default.GraphicsWidth < 1024); var script = this.RenderScript("buypanel"+(useSmall?"":"1024")+".uis"); Background = new UIImage(GetTexture(useSmall ? (ulong)0x000000D800000002 : (ulong)0x0000018300000002)); Background.Y = 0; Background.BlockInput(); this.AddAt(0, Background); CatBg = new UIImage(catalogBackground); CatBg.Position = new Microsoft.Xna.Framework.Vector2(250, 5); this.AddAt(1, CatBg); InventoryCatBg = new UIImage(inventoryRoommateBackground); InventoryCatBg.Position = new Microsoft.Xna.Framework.Vector2(250, 5); this.AddAt(2, InventoryCatBg); NonRMInventoryCatBg = new UIImage(inventoryVisitorBackground); NonRMInventoryCatBg.Position = new Microsoft.Xna.Framework.Vector2(68, 5); this.AddAt(3, InventoryCatBg); Catalog = new UICatalog(useSmall ? 14 : 24); Catalog.OnSelectionChange += new CatalogSelectionChangeDelegate(Catalog_OnSelectionChange); Catalog.Position = new Microsoft.Xna.Framework.Vector2(275, 7); this.Add(Catalog); CategoryMap = new Dictionary<UIButton, int> { { SeatingButton, 12 }, { SurfacesButton, 13 }, { AppliancesButton, 14 }, { ElectronicsButton, 15 }, { SkillButton, 16 }, { DecorativeButton, 17 }, { MiscButton, 18 }, { LightingButton, 19 }, { PetsButton, 20 }, }; SeatingButton.OnButtonClick += ChangeCategory; SurfacesButton.OnButtonClick += ChangeCategory; DecorativeButton.OnButtonClick += ChangeCategory; ElectronicsButton.OnButtonClick += ChangeCategory; AppliancesButton.OnButtonClick += ChangeCategory; SkillButton.OnButtonClick += ChangeCategory; LightingButton.OnButtonClick += ChangeCategory; MiscButton.OnButtonClick += ChangeCategory; PetsButton.OnButtonClick += ChangeCategory; MapBuildingModeButton.OnButtonClick += ChangeCategory; ProductCatalogPreviousPageButton.OnButtonClick += PreviousPage; InventoryCatalogRoommatePreviousPageButton.OnButtonClick += PreviousPage; InventoryCatalogVisitorPreviousPageButton.OnButtonClick += PreviousPage; ProductCatalogNextPageButton.OnButtonClick += NextPage; InventoryCatalogRoommateNextPageButton.OnButtonClick += NextPage; InventoryCatalogVisitorNextPageButton.OnButtonClick += NextPage; ProductCatalogSlider.MinValue = 0; InventoryCatalogRoommateSlider.MinValue = 0; InventoryCatalogVisitorSlider.MinValue = 0; ProductCatalogSlider.OnChange += PageSlider; InventoryCatalogRoommateSlider.OnChange += PageSlider; InventoryCatalogVisitorSlider.OnChange += PageSlider; SetMode(0); SetRoomCategories(false); Holder.OnPickup += HolderPickup; Holder.OnDelete += HolderDelete; Holder.OnPutDown += HolderPutDown; Add(QueryPanel); }
/// <summary> /// Creates a new UILotControl instance. /// </summary> /// <param name="vm">A SimAntics VM instance.</param> /// <param name="World">A World instance.</param> public UILotControl(FSO.SimAntics.VM vm, LotView.World World) { this.vm = vm; this.World = World; ActiveEntity = vm.Entities.FirstOrDefault(x => x is VMAvatar); MouseEvt = this.ListenForMouse(new Microsoft.Xna.Framework.Rectangle(0, 0, GlobalSettings.Default.GraphicsWidth, GlobalSettings.Default.GraphicsHeight), OnMouse); Queue = new UIInteractionQueue(ActiveEntity, vm); this.Add(Queue); ObjectHolder = new UIObjectHolder(vm, World, this); QueryPanel = new UIQueryPanel(World); QueryPanel.OnSellBackClicked += ObjectHolder.SellBack; QueryPanel.X = 0; QueryPanel.Y = -114; //this.Add(QueryPanel); ChatPanel = new UIChatPanel(vm, this); this.Add(ChatPanel); RMBCursor = GetTexture(0x24B00000001); //exploreanchor.bmp vm.OnChatEvent += Vm_OnChatEvent; vm.OnDialog += vm_OnDialog; vm.OnBreakpoint += Vm_OnBreakpoint; Cheats = new UICheatHandler(this); EODs = new UIEODController(this); }
public UIBuildMode(UILotControl lotController) { LotController = lotController; Holder = LotController.ObjectHolder; QueryPanel = LotController.QueryPanel; var script = this.RenderScript("buildpanel" + ((GlobalSettings.Default.GraphicsWidth < 1024) ? "" : "1024") + ".uis"); Background = new UIImage(GetTexture((GlobalSettings.Default.GraphicsWidth < 1024) ? (ulong)0x000000D800000002 : (ulong)0x0000018300000002)); Background.Y = 0; Background.BlockInput(); this.AddAt(0, Background); Divider = new UIImage(dividerImage); Divider.Position = new Vector2(337, 14); this.AddAt(1, Divider); SubToolBg = new UIImage(subtoolsBackground); SubToolBg.Position = new Vector2(336, 5); this.AddAt(2, SubToolBg); Catalog = new UICatalog((GlobalSettings.Default.GraphicsWidth < 1024) ? 10 : 20); Catalog.OnSelectionChange += new CatalogSelectionChangeDelegate(Catalog_OnSelectionChange); Catalog.Position = new Vector2(364, 7); this.Add(Catalog); CategoryMap = new Dictionary<UIButton, int> { { TerrainButton, 28 }, { WaterButton, 5 }, { WallButton, 7 }, { WallpaperButton, 8 }, { StairButton, 2 }, { FireplaceButton, 4 }, { PlantButton, 3 }, { FloorButton, 9 }, { DoorButton, 0 }, { WindowButton, 1 }, { RoofButton, 28 }, { HandButton, 28 }, }; TerrainButton.OnButtonClick += ChangeCategory; WaterButton.OnButtonClick += ChangeCategory; WallButton.OnButtonClick += ChangeCategory; WallpaperButton.OnButtonClick += ChangeCategory; StairButton.OnButtonClick += ChangeCategory; FireplaceButton.OnButtonClick += ChangeCategory; PlantButton.OnButtonClick += ChangeCategory; FloorButton.OnButtonClick += ChangeCategory; DoorButton.OnButtonClick += ChangeCategory; WindowButton.OnButtonClick += ChangeCategory; RoofButton.OnButtonClick += ChangeCategory; HandButton.OnButtonClick += ChangeCategory; PreviousPageButton.OnButtonClick += PreviousPage; NextPageButton.OnButtonClick += NextPage; SubtoolsSlider.MinValue = 0; SubtoolsSlider.OnChange += PageSlider; Holder.OnPickup += HolderPickup; Holder.OnDelete += HolderDelete; Holder.OnPutDown += HolderPutDown; }
/// <summary> /// Creates a new UILotControl instance. /// </summary> /// <param name="vm">A SimAntics VM instance.</param> /// <param name="World">A World instance.</param> public UILotControl(FSO.SimAntics.VM vm, LotView.World World) { this.vm = vm; this.World = World; ActiveEntity = vm.Entities.FirstOrDefault(x => x is VMAvatar); MouseEvt = this.ListenForMouse(new Microsoft.Xna.Framework.Rectangle(0, 0, GlobalSettings.Default.GraphicsWidth, GlobalSettings.Default.GraphicsHeight), OnMouse); testimg = new UIImage(); testimg.X = 20; testimg.Y = 20; this.Add(testimg); Queue = new UIInteractionQueue(ActiveEntity, vm); this.Add(Queue); ObjectHolder = new UIObjectHolder(vm, World, this); QueryPanel = new UIQueryPanel(World); QueryPanel.OnSellBackClicked += ObjectHolder.SellBack; QueryPanel.X = 177; QueryPanel.Y = GlobalSettings.Default.GraphicsHeight - 228; this.Add(QueryPanel); ChatPanel = new UIChatPanel(vm, this); this.Add(ChatPanel); vm.OnDialog += vm_OnDialog; }
public UIBuildMode(UILotControl lotController) { LotController = lotController; Holder = LotController.ObjectHolder; QueryPanel = LotController.QueryPanel; var useSmall = (FSOEnvironment.UIZoomFactor > 1f || GlobalSettings.Default.GraphicsWidth < 1024); var script = this.RenderScript("buildpanel" + (useSmall ? "" : "1024") + ".uis"); Background = new UIImage(GetTexture(useSmall ? (ulong)0x000000D800000002 : (ulong)0x0000018300000002)); Background.Y = 0; Background.BlockInput(); this.AddAt(0, Background); Divider = new UIImage(dividerImage); Divider.Position = new Vector2(337, 14); this.AddAt(1, Divider); SubToolBg = new UIImage(subtoolsBackground); SubToolBg.Position = new Vector2(336, 5); this.AddAt(2, SubToolBg); Catalog = new UICatalog(useSmall ? 10 : 20); Catalog.OnSelectionChange += new CatalogSelectionChangeDelegate(Catalog_OnSelectionChange); Catalog.Position = new Vector2(364, 7); this.Add(Catalog); CategoryMap = new Dictionary <UIButton, int> { { TerrainButton, 29 }, { WaterButton, 5 }, { WallButton, 7 }, { WallpaperButton, 8 }, { StairButton, 2 }, { FireplaceButton, 4 }, { PlantButton, 3 }, { FloorButton, 9 }, { DoorButton, 0 }, { WindowButton, 1 }, { RoofButton, 28 }, { HandButton, 28 }, }; TerrainButton.OnButtonClick += ChangeCategory; WaterButton.OnButtonClick += ChangeCategory; WallButton.OnButtonClick += ChangeCategory; WallpaperButton.OnButtonClick += ChangeCategory; StairButton.OnButtonClick += ChangeCategory; FireplaceButton.OnButtonClick += ChangeCategory; PlantButton.OnButtonClick += ChangeCategory; FloorButton.OnButtonClick += ChangeCategory; DoorButton.OnButtonClick += ChangeCategory; WindowButton.OnButtonClick += ChangeCategory; RoofButton.OnButtonClick += ChangeCategory; HandButton.OnButtonClick += ChangeCategory; PreviousPageButton.OnButtonClick += PreviousPage; NextPageButton.OnButtonClick += NextPage; SubtoolsSlider.MinValue = 0; SubtoolsSlider.OnChange += PageSlider; Holder.OnPickup += HolderPickup; Holder.OnDelete += HolderDelete; Holder.OnPutDown += HolderPutDown; Add(QueryPanel); }