예제 #1
0
 private AdminServer()
 {
     _disposed             = false;
     _isRunning            = false;
     _securityManager      = new SecurityManager();
     _gameServerManager    = new GameServerManager();
     _connectionManager    = new ConnectionManager();
     _messageEngine        = new MessageEngine();
     _gameServerMonitor    = new GameServerMonitor();
     _automationManager    = new AutomationManager();
     _strategyManager      = new StrategyManager();
     _scheduledTaskManager = new ScheduledTaskManager();
     _FTPClient            = new FTPClient();
     _batchTaskManager     = new BatchTaskManager();
     _paysysManager        = new PaysysManager();
     _ibShopManager        = new IBShopManager();
 }
예제 #2
0
파일: AdminServer.cs 프로젝트: viticm/pap2
		private AdminServer()
		{
			_disposed = false;
			_isRunning = false;
			_securityManager = new SecurityManager();
			_gameServerManager = new GameServerManager();
			_connectionManager = new ConnectionManager();
			_messageEngine = new MessageEngine();
			_gameServerMonitor = new GameServerMonitor();			
			_automationManager = new AutomationManager();
			_strategyManager = new StrategyManager();
			_scheduledTaskManager = new ScheduledTaskManager();
            _FTPClient = new FTPClient();
			_batchTaskManager = new BatchTaskManager();
            _paysysManager = new PaysysManager();
            _ibShopManager = new IBShopManager();
		}