FMOD_Studio_EventDescription_CreateInstance() 개인적인 메소드

private FMOD_Studio_EventDescription_CreateInstance ( IntPtr eventdescription, IntPtr &instance ) : RESULT
eventdescription System.IntPtr
instance System.IntPtr
리턴 RESULT
        public RESULT createInstance(out EventInstance instance)
        {
            instance = null;
            IntPtr raw    = 0;
            RESULT rESULT = EventDescription.FMOD_Studio_EventDescription_CreateInstance(this.rawPtr, out raw);

            if (rESULT != RESULT.OK)
            {
                return(rESULT);
            }
            instance = new EventInstance(raw);
            return(rESULT);
        }