private static void OnNewPartyEntries(object sender, PartyEntitiesEvent partyEntitiesEvent) { // delegate event from party info worker that will give basic info on party members if (sender == null) { return; } var partyEntities = partyEntitiesEvent.PartyEntities; if (!partyEntities.Any()) { return; } EncounterController.partyList = partyEntities; }
private static void OnNewPartyEntries(object sender, PartyEntitiesEvent partyEntitiesEvent) { // delegate event from party info worker that will give basic info on party members if (sender == null) { return; } var partyEntities = partyEntitiesEvent.PartyEntities; }
private static void OnNewPartyEntries(object sender, PartyEntitiesEvent partyEntitiesEvent) { // delegate event that shows current party basic info if (sender == null) { return; } var partyEntities = partyEntitiesEvent.PartyEntities; }
private static void OnNewPartyEntries(object sender, PartyEntitiesEvent partyEntitiesEvent) { // delegate event from party entities from ram, not required to subsribe // this is sent once, and by reference so you only need to use it after if (sender == null) { return; } var partyEntities = partyEntitiesEvent.PartyEntities; }
public virtual void RaiseNewPartyEntries(List<PartyEntity> e) { var partyEntitiesEvent = new PartyEntitiesEvent(this, e); var handler = NewPartyEntries; if (handler != null) { handler(this, partyEntitiesEvent); } }
public virtual void RaiseNewPartyEntries(ConcurrentDictionary<UInt32, PartyEntity> e) { var partyEntitiesEvent = new PartyEntitiesEvent(this, e); var handler = NewPartyEntries; if (handler != null) { handler(this, partyEntitiesEvent); } }
private static void OnNewPartyEntries(object sender, PartyEntitiesEvent partyEntitiesEvent) { // delegate event from party info worker that will give basic info on party members if (sender == null) { return; } var partyEntities = partyEntitiesEvent.PartyEntities; if (Analyzer.Instance.EncounterId > 0 && Analyzer.Instance.PartyCaptured == false) { Analyzer.Instance.PartyCaptured = true; foreach (var partyEntity in partyEntities) { Analyzer.Instance.CapturePartyMember(partyEntity); } } else if (Analyzer.Instance.EncounterId > 0) { foreach (var partyEntity in partyEntities) { // Kind of a shitty way but whatever var tempEntries = Analyzer.Instance.partyMemberStatusEntries.Where(x => x.PartyMemberId == partyEntity.ID) .ToList(); foreach (var statusEntry in partyEntity.StatusEntries) { if (tempEntries.RemoveAll(x => x.CasterId == statusEntry.CasterID && x.StatusId == statusEntry.StatusID && x.TargetName == statusEntry.TargetName) == 0) { // Nothing removed - new status effect Analyzer.Instance.NewPartyMemberStatusEntry(statusEntry, partyEntity.ID); } } // Now the only entries remaining in tempEntries should be expired: foreach (var partyMemberStatusEntry in tempEntries) { Analyzer.Instance.EndPartyMemberStatusEntry(partyMemberStatusEntry); } } } }