예제 #1
0
        public void InitDeck(int slotIdx, TriadDeck copyFrom, ImageList cardImages, ImageList cardTypes, ImageList cardRarity)
        {
            this.slotIdx = slotIdx;

            PlayerSettingsDB playerDB = PlayerSettingsDB.Get();

            if (slotIdx < playerDB.favDecks.Count)
            {
                deck           = playerDB.favDecks[slotIdx];
                buttonAdd.Text = "Update";
            }
            else
            {
                deck      = new TriadDeckNamed(copyFrom);
                deck.Name = "Fav #" + (slotIdx + 1).ToString();
            }

            deckCtrl1.SetImageLists(cardImages, cardTypes, cardRarity);
            deckCtrl1.SetDeck(deck);
            textBox1.Text = deck.Name;
        }
예제 #2
0
        public void SetDeck(TriadDeckNamed deckInfo)
        {
            deckCtrl.Visible    = (deckInfo != null);
            buttonUse.Visible   = (deckInfo != null);
            buttonEdit.Visible  = (deckInfo != null);
            labelTitle.Visible  = (deckInfo != null);
            labelChance.Visible = (deckInfo != null);

            if (deckInfo != null)
            {
                bool deckChanged = (deckCtrl.deck == null) || !deckCtrl.deck.Equals(deckInfo);

                deckCtrl.SetDeck(deckInfo);
                labelTitle.Text = deckInfo.Name;
                buttonEdit.Text = "Edit";

                if (deckChanged)
                {
                    labelChance.Text = "...";
                }
            }
        }
예제 #3
0
        public void UpdateFavDeck(int slot, TriadDeckNamed deck)
        {
            if (slot < 0 || slot > 16)
            {
                return;
            }

            if (deck == null)
            {
                if (slot < favDecks.Count)
                {
                    favDecks.RemoveAt(slot);
                }

                MarkDirty();
            }
            else
            {
                while (favDecks.Count <= slot)
                {
                    favDecks.Add(null);
                }

                bool bChanged = (deck == null) != (favDecks[slot] == null);
                if (!bChanged && (deck != null))
                {
                    bChanged = !deck.Name.Equals(favDecks[slot].Name) || (deck.knownCards != favDecks[slot].knownCards);
                }

                if (bChanged)
                {
                    MarkDirty();
                }

                favDecks[slot] = deck;
            }
        }
예제 #4
0
        public bool LoadFromJson(string jsonStr)
        {
            TriadCardDB cardDB = TriadCardDB.Get();
            TriadNpcDB  npcDB  = TriadNpcDB.Get();

            try
            {
                JsonParser.ObjectValue jsonOb = JsonParser.ParseJson(jsonStr);

                JsonParser.ObjectValue uiOb = (JsonParser.ObjectValue)jsonOb["ui", null];
                if (uiOb != null)
                {
                    useAutoScan = (JsonParser.BoolValue)uiOb["autoScan", JsonParser.BoolValue.Empty];
                }

                JsonParser.ObjectValue cloudOb = (JsonParser.ObjectValue)jsonOb["cloud", null];
                if (cloudOb != null)
                {
                    useCloudStorage = (JsonParser.BoolValue)cloudOb["use", JsonParser.BoolValue.Empty];
                    cloudToken      = (JsonParser.StringValue)cloudOb["token", null];
                }

                JsonParser.ArrayValue cardsArr = (JsonParser.ArrayValue)jsonOb["cards", JsonParser.ArrayValue.Empty];
                foreach (JsonParser.Value value in cardsArr.entries)
                {
                    int cardId = (JsonParser.IntValue)value;
                    ownedCards.Add(cardDB.cards[cardId]);
                }

                JsonParser.ArrayValue npcsArr = (JsonParser.ArrayValue)jsonOb["npcs", JsonParser.ArrayValue.Empty];
                foreach (JsonParser.Value value in npcsArr.entries)
                {
                    int npcId = (JsonParser.IntValue)value;
                    completedNpcs.Add(npcDB.npcs[npcId]);
                }

                JsonParser.ArrayValue decksArr = (JsonParser.ArrayValue)jsonOb["decks", JsonParser.ArrayValue.Empty];
                foreach (JsonParser.Value value in decksArr.entries)
                {
                    JsonParser.ObjectValue deckOb = (JsonParser.ObjectValue)value;
                    int npcId = (JsonParser.IntValue)deckOb["id"];

                    TriadNpc npc = TriadNpcDB.Get().npcs[npcId];
                    if (npc != null)
                    {
                        TriadDeck deckCards = new TriadDeck();

                        cardsArr = (JsonParser.ArrayValue)deckOb["cards", JsonParser.ArrayValue.Empty];
                        foreach (JsonParser.Value cardValue in cardsArr.entries)
                        {
                            int cardId = (JsonParser.IntValue)cardValue;
                            deckCards.knownCards.Add(cardDB.cards[cardId]);
                        }

                        lastDeck.Add(npc, deckCards);
                    }
                }

                JsonParser.ArrayValue favDecksArr = (JsonParser.ArrayValue)jsonOb["favDecks", JsonParser.ArrayValue.Empty];
                foreach (JsonParser.Value value in favDecksArr.entries)
                {
                    JsonParser.ObjectValue deckOb    = (JsonParser.ObjectValue)value;
                    TriadDeckNamed         deckCards = new TriadDeckNamed();

                    cardsArr = (JsonParser.ArrayValue)deckOb["cards", JsonParser.ArrayValue.Empty];
                    foreach (JsonParser.Value cardValue in cardsArr.entries)
                    {
                        int cardId = (JsonParser.IntValue)cardValue;
                        deckCards.knownCards.Add(cardDB.cards[cardId]);
                    }

                    if (deckCards.knownCards.Count > 0)
                    {
                        deckCards.Name = deckOb["name", JsonParser.StringValue.Empty];
                        favDecks.Add(deckCards);
                    }
                }

                JsonParser.ObjectValue imageHashesOb = (JsonParser.ObjectValue)jsonOb["images", null];
                if (imageHashesOb != null)
                {
                    customHashes = ImageHashDB.Get().LoadImageHashes(imageHashesOb);
                }

                JsonParser.ArrayValue digitHashesArr = (JsonParser.ArrayValue)jsonOb["digits", null];
                if (digitHashesArr != null)
                {
                    customDigits = ImageHashDB.Get().LoadDigitHashes(digitHashesArr);
                }
            }
            catch (Exception ex)
            {
                Logger.WriteLine("Loading failed! Exception:" + ex);
            }

            return(ownedCards.Count > 0);
        }
예제 #5
0
        public bool LoadFromJson(string jsonStr)
        {
            TriadCardDB cardDB = TriadCardDB.Get();
            TriadNpcDB  npcDB  = TriadNpcDB.Get();

            ownedCards.Clear();
            completedNpcs.Clear();
            lastDeck.Clear();
            favDecks.Clear();

            try
            {
                JsonParser.ObjectValue jsonOb = JsonParser.ParseJson(jsonStr);

                JsonParser.ObjectValue uiOb = (JsonParser.ObjectValue)jsonOb["ui", null];
                if (uiOb != null)
                {
                    JsonParser.Value BoolTrue  = new JsonParser.BoolValue(true);
                    JsonParser.Value BoolFalse = new JsonParser.BoolValue(false);

                    useXInput      = (JsonParser.BoolValue)uiOb["xInput", BoolTrue];
                    alwaysOnTop    = (JsonParser.BoolValue)uiOb["onTop", BoolFalse];
                    forcedLanguage = (JsonParser.StringValue)uiOb["lang", null];

                    TryGettingFloatValue(uiOb, "fontSize", ref fontSize);
                    TryGettingFloatValue(uiOb, "markerCard", ref markerDurationCard);
                    TryGettingFloatValue(uiOb, "markerSwap", ref markerDurationSwap);
                    TryGettingFloatValue(uiOb, "markerCactpot", ref markerDurationCactpot);

                    TryGettingIntValue(uiOb, "lastNpcId", ref lastNpcId);
                    TryGettingFloatValue(uiOb, "lastWidth", ref lastWidth);
                    TryGettingFloatValue(uiOb, "lastHeight", ref lastHeight);

                    fontSize = Math.Min(Math.Max(fontSize, 10), 40);
                }

                JsonParser.ObjectValue cloudOb = (JsonParser.ObjectValue)jsonOb["cloud", null];
                if (cloudOb != null)
                {
                    useCloudStorage = (JsonParser.BoolValue)cloudOb["use", JsonParser.BoolValue.Empty];
                    cloudToken      = (JsonParser.StringValue)cloudOb["token", null];
                }

                JsonParser.ArrayValue cardsArr = (JsonParser.ArrayValue)jsonOb["cards", JsonParser.ArrayValue.Empty];
                foreach (JsonParser.Value value in cardsArr.entries)
                {
                    int cardId = (JsonParser.IntValue)value;
                    ownedCards.Add(cardDB.cards[cardId]);
                }

                JsonParser.ArrayValue npcsArr = (JsonParser.ArrayValue)jsonOb["npcs", JsonParser.ArrayValue.Empty];
                foreach (JsonParser.Value value in npcsArr.entries)
                {
                    int npcId = (JsonParser.IntValue)value;
                    completedNpcs.Add(npcDB.npcs[npcId]);
                }

                JsonParser.ArrayValue decksArr = (JsonParser.ArrayValue)jsonOb["decks", JsonParser.ArrayValue.Empty];
                foreach (JsonParser.Value value in decksArr.entries)
                {
                    JsonParser.ObjectValue deckOb = (JsonParser.ObjectValue)value;
                    int npcId = (JsonParser.IntValue)deckOb["id"];

                    TriadNpc npc = TriadNpcDB.Get().npcs[npcId];
                    if (npc != null)
                    {
                        TriadDeck deckCards = new TriadDeck();

                        cardsArr = (JsonParser.ArrayValue)deckOb["cards", JsonParser.ArrayValue.Empty];
                        foreach (JsonParser.Value cardValue in cardsArr.entries)
                        {
                            int cardId = (JsonParser.IntValue)cardValue;
                            deckCards.knownCards.Add(cardDB.cards[cardId]);
                        }

                        lastDeck.Add(npc, deckCards);
                    }
                }

                JsonParser.ArrayValue favDecksArr = (JsonParser.ArrayValue)jsonOb["favDecks", JsonParser.ArrayValue.Empty];
                foreach (JsonParser.Value value in favDecksArr.entries)
                {
                    JsonParser.ObjectValue deckOb    = (JsonParser.ObjectValue)value;
                    TriadDeckNamed         deckCards = new TriadDeckNamed();

                    cardsArr = (JsonParser.ArrayValue)deckOb["cards", JsonParser.ArrayValue.Empty];
                    foreach (JsonParser.Value cardValue in cardsArr.entries)
                    {
                        int cardId = (JsonParser.IntValue)cardValue;
                        deckCards.knownCards.Add(cardDB.cards[cardId]);
                    }

                    if (deckCards.knownCards.Count > 0)
                    {
                        deckCards.Name = deckOb["name", JsonParser.StringValue.Empty];
                        favDecks.Add(deckCards);
                    }
                }

                JsonParser.ObjectValue imageHashesOb = (JsonParser.ObjectValue)jsonOb["images", null];
                if (imageHashesOb != null)
                {
                    customHashes = ImageHashDB.Get().LoadImageHashes(imageHashesOb);
                    ImageHashDB.Get().hashes.AddRange(customHashes);
                }
            }
            catch (Exception ex)
            {
                Logger.WriteLine("Loading failed! Exception:" + ex);
            }

            Logger.WriteLine("Loaded player cards: " + ownedCards.Count + ", npcs: " + completedNpcs.Count + ", hashes: " + customHashes.Count);
            return(ownedCards.Count > 0);
        }