private void UpdateDirectionsData() { tbAppear1.Text = FormUtils.ConvertDirectionsToText( _futureRng.GetSpawnDirectionsAtIndex(0).Directions); tbAppear2.Text = FormUtils.ConvertDirectionsToText( _futureRng.GetSpawnDirectionsAtIndex(1).Directions); tbAppear12.Text = ConvertNBeforeMDirectionToText( _futureRng.GetStepsToLastNSpawnBeforeMSpawn(0, 1)); }
private void UpdateStealDirectionsData() { StealDirections directions = _futureRng.GetStealDirections(); tbRare.Text = FormUtils.ConvertDirectionsToText( directions.AdvanceForRare); tbRareCuffs.Text = FormUtils.ConvertDirectionsToText( directions.AdvanceForRareCuffs); }
private void UpdateAdvanceData() { AdvanceDirections directions1 = _futureRng.GetAdvanceDirectionsAtIndex(0); tbAppear1.Text = FormUtils.ConvertDirectionsToText(directions1.AdvanceToAppear); tbItem1.Text = FormUtils.ConvertDirectionsToText(directions1.AdvanceForItem); AdvanceDirections directions2 = _futureRng.GetAdvanceDirectionsAtIndex(1); tbAppear2.Text = FormUtils.ConvertDirectionsToText(directions2.AdvanceToAppear); tbItem2.Text = FormUtils.ConvertDirectionsToText(directions2.AdvanceForItem); }