public static void GetWeaponType(uint cid , out bool out_melee , out bool out_magic ) { uint sword = 0; uint lance = 0; uint axe = 0; uint bow = 0; uint staff = 0; uint anima = 0; uint light = 0; uint dark = 0; ClassForm.GetWeaponLevel(cid , out sword , out lance , out axe , out bow , out staff , out anima , out light , out dark ); out_melee = sword > 0 || lance > 0 || axe > 0 || bow > 0; out_magic = staff > 0 || anima > 0 || light > 0 || dark > 0; }