//private bool CanForcePlay(object obj) //{ // return this.SelectedPlayItem != null && _playout.CanForcePlay(this.SelectedPlayItem); //} //private void ForcePlay(object obj) //{ // if (CanForcePlay(obj)) // { // _playout.ForcePlay(this.SelectedPlayItem); // } //} private void OnForcePlayed(ForcePlayEventArgs eventArgs) { if (ForcePlayed != null) { this.ForcePlayed(this, eventArgs); } }
private void PlayoutView_ForcePlayed(object sender, ViewModels.ForcePlayEventArgs e) { //this.playbillView.OnForcePlay(e); }