public Connection(Node upstreamNode, Node downstreamNode) { UpstreamNode = upstreamNode; DownstreamNode = downstreamNode; Weight = BasicMath.RandomFromRange(-0.1, 0.1); Gradient = 0; }
public virtual void CalculateOutput() { double TmpOutput = 0; foreach (Connection item in UpstreamConnectionList) { TmpOutput += item.Weight * item.UpstreamNode.Output; } Output = BasicMath.Sigmoid(TmpOutput); }