public void Draw(float penWidth, SplineController controller) { Binding.FCE_Spline_Draw(this.m_splinePtr, penWidth, controller.Pointer); }
public virtual void Activate() { MainForm.Instance.CursorPhysics = false; this.m_splineController = SplineController.Create(); }
public void SelectFromScreenRect(RectangleF rect, float penWidth, SplineController.SelectMode selectMode) { Binding.FCE_SplineController_SelectFromScreenRect(this.m_controllerPtr, rect.X, rect.Y, rect.Right, rect.Bottom, penWidth, (int)selectMode); }
protected void StartDrag(SplineController.SelectMode dragMode) { this.m_state = ToolSpline.State.Dragging; this.m_dragStart = Editor.Viewport.NormalizedMousePos; this.m_dragMode = dragMode; }