public static EditorObject GetObjectFromScreenPoint(Vec2 pt, out Vec3 hitPos, bool includeFrozen) { return(ObjectManager.GetObjectFromScreenPoint(pt, out hitPos, includeFrozen, EditorObject.Null)); }
public static EditorObject GetObjectFromScreenPoint(Vec2 pt, out Vec3 hitPos) { return(ObjectManager.GetObjectFromScreenPoint(pt, out hitPos, false, EditorObject.Null)); }