public static void Close(EdfFile file) { if (file.m_EdfFile.ToInt64() != 0) { Edf.CloseFile(file.m_EdfFile); } else { throw new UnityException("Invalid edf file pointer"); } }
public static EdfFile Open(string path) { EdfFile file = null; try{ file = new EdfFile(path); }catch (UnityException ue) { Debug.LogException(ue); } return(file); }