void OnGUI()
 {
     if (enabled)               // don't do any work at all unless we're enabled
     {
         if (gui_enabled)       // don't create windows unless we're going to show them
         {
             GUI.skin = HighLogic.Skin;
             if (windowpos.x == 0)
             {
                 windowpos = new Rect(Screen.width / 2 - 250,
                                      Screen.height / 2 - 30, 0, 0);
             }
             string name = "Extraplanetary Launchpad";
             string ver  = ExVersionReport.GetVersion();
             windowpos = GUILayout.Window(GetInstanceID(),
                                          windowpos, WindowGUI,
                                          name + " " + ver,
                                          GUILayout.Width(500));
             if (windowpos.Contains(new Vector2(Input.mousePosition.x, Screen.height - Input.mousePosition.y)))
             {
                 InputLockManager.SetControlLock("EL_Settings_window_lock");
             }
             else
             {
                 InputLockManager.RemoveControlLock("EL_Settings_window_lock");
             }
         }
         else
         {
             InputLockManager.RemoveControlLock("EL_Settings_window_lock");
         }
     }
 }
        void OnGUI()
        {
            GUI.skin = HighLogic.Skin;
            string name = "Extraplanetary Launchpad";
            string ver  = ExVersionReport.GetVersion();
            string sit  = control.builder.vessel.situation.ToString();

            windowpos = GUILayout.Window(GetInstanceID(),
                                         windowpos, WindowGUI,
                                         name + " " + ver + ": " + sit,
                                         GUILayout.Width(695));
        }
예제 #3
0
        void InfoWindow(int windowID)
        {
            var    cost          = cashed_cost;
            double required_mass = 0;
            double resource_mass = 0;
            double kerbalHours   = 0;

            foreach (var res in cost.required)
            {
                kerbalHours   += res.kerbalHours * res.amount;
                required_mass += res.mass;
            }
            kerbalHours = Math.Round(kerbalHours, 4);

            foreach (var res in cost.optional)
            {
                resource_mass += res.mass;
            }

            GUILayout.BeginVertical();

            MassLabel("Dry mass", buildCost.mass);
            MassLabel("Resource mass", resource_mass);
            MassLabel("Total mass", required_mass + resource_mass);
            UnitLabel("Build Time", kerbalHours, "Kh");

            cost.optional.Sort();
            GUILayout.Label(" ");
            scrollPosR = ResourcePanel("Required", cost.required, scrollPosR);
            scrollPosO = ResourcePanel("Optional", cost.optional, scrollPosO);

            string ver = ExVersionReport.GetVersion();

            GUILayout.Label(ver);
            GUILayout.EndVertical();
            GUI.DragWindow();
        }