public static double [] ToIndexArrayWithRandom(this double count) { return(ArrayExtension.ToIndexArrayWithRandom <double>(count, ArrayExtension.numberPolicy_double)); }
public static ulong [] ToIndexArrayWithRandom(this ulong count) { return(ArrayExtension.ToIndexArrayWithRandom <ulong>(count, ArrayExtension.numberPolicy_ulong)); }
public static float [] ToIndexArrayWithRandom(this float count) { return(ArrayExtension.ToIndexArrayWithRandom <float>(count, ArrayExtension.numberPolicy_float)); }
public static short [] ToIndexArrayWithRandom(this short count) { return(ArrayExtension.ToIndexArrayWithRandom <short>(count, ArrayExtension.numberPolicy_short)); }
public static uint [] ToIndexArrayWithRandom(this uint count) { return(ArrayExtension.ToIndexArrayWithRandom <uint>(count, ArrayExtension.numberPolicy_uint)); }
public static byte [] ToIndexArrayWithRandom(this byte count) { return(ArrayExtension.ToIndexArrayWithRandom <byte>(count, ArrayExtension.numberPolicy_byte)); }
public static long [] ToIndexArray(this long count) { return(ArrayExtension.ToIndexArray <long>(count, ArrayExtension.numberPolicy_long)); }
public static int [] ToIndexArray(this int count) { return(ArrayExtension.ToIndexArray <int>(count, ArrayExtension.numberPolicy_int)); }
public static ushort [] ToIndexArray(this ushort count) { return(ArrayExtension.ToIndexArray <ushort>(count, ArrayExtension.numberPolicy_ushort)); }
public static sbyte [] ToIndexArray(this sbyte count) { return(ArrayExtension.ToIndexArray <sbyte>(count, ArrayExtension.numberPolicy_sbyte)); }