예제 #1
0
파일: Quinn.cs 프로젝트: volder1/PortAIO
 /// <summary>
 ///     Called on do-cast.
 /// </summary>
 /// <param name="sender">The sender.</param>
 /// <param name="args">The args.</param>
 public static void OnDoCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args)
 {
     if (sender.IsMe &&
         AutoAttack.IsAutoAttack(args.SData.Name))
     {
         /// <summary>
         ///     Initializes the orbwalkingmodes.
         /// </summary>
         if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo))
         {
             Logics.Weaving(sender, args);
         }
         if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear) || Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.JungleClear))
         {
             Logics.JungleClear(sender, args);
         }
     }
 }
예제 #2
0
        /// <summary>
        ///     Called on do-cast.
        /// </summary>
        /// <param name="sender">The sender.</param>
        /// <param name="args">The <see cref="GameObjectProcessSpellCastEventArgs" /> instance containing the event data.</param>
        public static void OnDoCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args)
        {
            if (sender.IsMe && AutoAttack.IsAutoAttack(args.SData.Name))
            {
                /// <summary>
                ///     Initializes the orbwalkingmodes.
                /// </summary>
                switch (Variables.Orbwalker.ActiveMode)
                {
                case OrbwalkingMode.Combo:
                    Logics.Weaving(sender, args);
                    break;

                case OrbwalkingMode.LaneClear:
                    Logics.JungleClear(sender, args);
                    break;
                }
            }
        }