예제 #1
0
파일: MainMenu.cs 프로젝트: Julyuary/EST
 private void transitionExitTransformation_Complete(object sender, TransformationCompleteArgs e)
 {
     UnloadContent(Content);
 }
예제 #2
0
파일: MainMenu.cs 프로젝트: Julyuary/EST
 private void transitionTransformation_Complete(object sender, TransformationCompleteArgs e)
 {
     transitioning = false;
 }
예제 #3
0
파일: GameObject.cs 프로젝트: Julyuary/EST
 private void TransformationFinished(object sender, TransformationCompleteArgs t)
 {
     if ((sender as VectorTransformation) != null)
         positionTransformation = null;
     else if ((sender as FloatTransformation) != null)
         opacityTransformation = null;
 }