예제 #1
0
        public override EditorPrimitive clone()
        {
            SpherePrimitive p = new SpherePrimitive(this.Control);

            p.mesh           = this.mesh.clone();
            p.originalRadius = this.originalRadius;
            p.Scale          = this.Scale;
            p.UserProperties = this.UserProperties;
            p.Layer          = this.Layer;
            return(p);
        }
예제 #2
0
 public override EditorPrimitive clone()
 {
     SpherePrimitive p = new SpherePrimitive(this.Control);
     p.mesh = this.mesh.clone();
     p.originalRadius = this.originalRadius;
     p.Scale = this.Scale;
     p.UserProperties = this.UserProperties;
     p.Layer = this.Layer;
     return p;
 }