public bool FillRegion(ExRegion region, ExBrush brush) { return(ExAPI._canvas_fillregion(m_hCanvas, region.Handle, brush.Handle)); }
public int FillPath(ExPath path, ExBrush brush) { return(ExAPI._canvas_fillpath(m_hCanvas, path.Handle, brush.Handle)); }
public bool FillRect(ExBrush brush, float left, float top, float right, float bottom) { return(ExAPI._canvas_fillrect(m_hCanvas, brush.Handle, left, top, right, bottom)); }
public bool DrawText(ExFont font, ExBrush Brush, string lpwzText, int dwLen, int dwDTFormat, float left, float top, float right, float bottom) { return(ExAPI._canvas_drawtext2(m_hCanvas, font.Handle, Brush.Handle, lpwzText, dwLen, dwDTFormat, left, top, right, bottom)); }
public bool FillEllipse(ExBrush brush, float x, float y, float radiusX, float radiusY) { return(ExAPI._canvas_fillellipse(m_hCanvas, brush.Handle, x, y, radiusX, radiusY)); }
public bool DrawRoundedRect(ExBrush brush, float left, float top, float right, float bottom, float radiusX, float radiusY, float strokeWidth, int strokeStyle) { return(ExAPI._canvas_drawroundedrect(m_hCanvas, brush.Handle, left, top, right, bottom, radiusX, radiusY, strokeWidth, strokeStyle)); }
public bool FillRoundedRect(ExBrush brush, float left, float top, float right, float bottom, float radiusX, float radiusY) { return(ExAPI._canvas_fillroundedrect(m_hCanvas, brush.Handle, left, top, right, bottom, radiusX, radiusY)); }
public int DrawPath(ExPath path, ExBrush brush, float strokeWidth, int strokeStyle) { return(ExAPI._canvas_drawpath(m_hCanvas, path.Handle, brush.Handle, strokeWidth, strokeStyle)); }
public bool DrawLine(ExBrush brush, float x1, float y1, float x2, float y2, float strokeWidth, int strokeStyle) { return(ExAPI._canvas_drawline(m_hCanvas, brush.Handle, x1, y1, x2, y2, strokeWidth, strokeStyle)); }
public bool DrawEllipse(ExBrush brush, float x, float y, float radiusX, float radiusY, float strokeWidth, int strokeStyle) { return(ExAPI._canvas_drawellipse(m_hCanvas, brush.Handle, x, y, radiusX, radiusY, strokeWidth, strokeStyle)); }