private async Task<bool> PurchaseItems() { if (ExProfileBehavior.Me.Location.Distance(shopExchangeCurrencyNpc.Location) > 4) { // too far away, should go back to MoveToNpc return true; } StatusText = Localization.Localization.ExTurnInCollectable_Purchase; var itemsToPurchase = ShopPurchases.Where(ShouldPurchaseItem).ToArray(); var npc = GameObjectManager.GetObjectByNPCId(shopExchangeCurrencyNpc.NpcId); var shopType = ShopType.BlueGatherer; var shopExchangeCurrency = new ShopExchangeCurrency(); foreach (var purchaseItem in itemsToPurchase) { var purchaseItemInfo = Data.ShopItemMap[purchaseItem.ShopItem]; var purchaseItemData = purchaseItemInfo.ItemData; if (shopType != purchaseItemInfo.ShopType && shopExchangeCurrency.IsValid) { await shopExchangeCurrency.CloseInstanceGently(); } shopType = purchaseItemInfo.ShopType; // target var ticks = 0; while (Core.Target == null && !shopExchangeCurrency.IsValid && ticks++ < 10 && Behaviors.ShouldContinue) { npc.Target(); await Coroutine.Wait(1000, () => Core.Target != null); } // check for timeout if (ticks > 10) { Logger.Error(Localization.Localization.ExTurnInCollectable_TargetingTimeout); isDone = true; return true; } // interact ticks = 0; while (!SelectIconString.IsOpen && !shopExchangeCurrency.IsValid && ticks++ < 10 && Behaviors.ShouldContinue) { npc.Interact(); await Coroutine.Wait(1000, () => SelectIconString.IsOpen); } // check for timeout if (ticks > 10) { Logger.Error(Localization.Localization.ExTurnInCollectable_InteractingTimeout); isDone = true; return true; } if (Location == Locations.MorDhona && (purchaseItemInfo.ShopType == ShopType.RedCrafter || purchaseItemInfo.ShopType == ShopType.RedGatherer)) { Logger.Warn(Localization.Localization.ExTurnInCollectable_FailedPurchaseMorDhona, purchaseItemData.EnglishName); continue; } ticks = 0; while (SelectIconString.IsOpen && ticks++ < 5 && Behaviors.ShouldContinue) { if (Location == Locations.MorDhona) { // Blue crafter = 0, Blue gather = 1 SelectIconString.ClickSlot((uint) purchaseItemInfo.ShopType/2); } else { SelectIconString.ClickSlot((uint) purchaseItemInfo.ShopType); } await shopExchangeCurrency.Refresh(5000); } if (ticks > 5 || !shopExchangeCurrency.IsValid) { Logger.Error(Localization.Localization.ExTurnInCollectable_InteractingTimeout); if (SelectIconString.IsOpen) { SelectIconString.ClickSlot(uint.MaxValue); } isDone = true; return true; } await Coroutine.Sleep(600); int scripsLeft; while (purchaseItemData.ItemCount() < purchaseItem.MaxCount && (scripsLeft = Memory.Scrips.GetRemainingScripsByShopType(purchaseItemInfo.ShopType)) >= purchaseItemInfo.Cost && Behaviors.ShouldContinue) { if (!await shopExchangeCurrency.PurchaseItem(purchaseItemInfo.Index, 20)) { Logger.Error(Localization.Localization.ExTurnInCollectable_PurchaseTimeout, purchaseItemData.EnglishName); await shopExchangeCurrency.CloseInstance(); isDone = true; return true; } // wait until scrips changed var left = scripsLeft; await Coroutine.Wait( 5000, () => (scripsLeft = Memory.Scrips.GetRemainingScripsByShopType(purchaseItemInfo.ShopType)) != left); Logger.Info( Localization.Localization.ExTurnInCollectable_Purchased, purchaseItemData.EnglishName, purchaseItemInfo.Cost, purchaseItemInfo.ShopType, WorldManager.EorzaTime, scripsLeft); await Coroutine.Yield(); } await Coroutine.Sleep(1000); } Logger.Info(Localization.Localization.ExTurnInCollectable_PurchaseComplete); SelectYesno.ClickNo(); if (SelectIconString.IsOpen) { SelectIconString.ClickSlot(uint.MaxValue); } await shopExchangeCurrency.CloseInstance(); isDone = true; return true; }
private async Task <bool> PurchaseItems() { if (ExProfileBehavior.Me.Location.Distance(shopExchangeCurrencyNpc.Location) > 4) { // too far away, should go back to MoveToNpc return(true); } StatusText = Localization.Localization.ExTurnInCollectable_Purchase; var itemsToPurchase = ShopPurchases.Where(ShouldPurchaseItem).ToArray(); var npc = GameObjectManager.GetObjectByNPCId(shopExchangeCurrencyNpc.NpcId); var shopType = ShopType.RedGatherer50; var shopExchangeCurrency = new ShopExchangeCurrency(); foreach (var purchaseItem in itemsToPurchase) { var purchaseItemInfo = Data.ShopItemMap[purchaseItem.ShopItem]; var purchaseItemData = purchaseItemInfo.ItemData; if (shopType != purchaseItemInfo.ShopType && shopExchangeCurrency.IsValid) { await shopExchangeCurrency.CloseInstanceGently(); } shopType = purchaseItemInfo.ShopType; // target var ticks = 0; while (Core.Target == null && !shopExchangeCurrency.IsValid && ticks++ < 10 && Behaviors.ShouldContinue) { npc.Target(); await Coroutine.Wait(1000, () => Core.Target != null); } // check for timeout if (ticks > 10) { Logger.Error(Localization.Localization.ExTurnInCollectable_TargetingTimeout); isDone = true; return(true); } // interact ticks = 0; while (!SelectIconString.IsOpen && !shopExchangeCurrency.IsValid && ticks++ < 10 && Behaviors.ShouldContinue) { npc.Interact(); await Coroutine.Wait(1000, () => SelectIconString.IsOpen); } // check for timeout if (ticks > 10) { Logger.Error(Localization.Localization.ExTurnInCollectable_InteractingTimeout); isDone = true; return(true); } #if RB_CN if ((Location == Locations.MorDhona) && (purchaseItemInfo.ShopType == ShopType.YellowCrafterItems || purchaseItemInfo.ShopType == ShopType.YellowGathererItems)) { Logger.Warn(Localization.Localization.ExTurnInCollectable_FailedPurchaseMorDhona, purchaseItemData.EnglishName); continue; } ticks = 0; while (SelectIconString.IsOpen && ticks++ < 5 && Behaviors.ShouldContinue) { if ((Location == Locations.MorDhona) && (purchaseItemInfo.ShopType == ShopType.RedGatherer50 || purchaseItemInfo.ShopType == ShopType.RedGatherer58)) { SelectIconString.ClickSlot((uint)purchaseItemInfo.ShopType - 5); } else { SelectIconString.ClickSlot((uint)purchaseItemInfo.ShopType); } await shopExchangeCurrency.Refresh(5000); } #else if ((Location == Locations.MorDhona) && (purchaseItemInfo.ShopType == ShopType.YellowCrafterItems || purchaseItemInfo.ShopType == ShopType.YellowGathererItems)) { Logger.Warn(Localization.Localization.ExTurnInCollectable_FailedPurchaseMorDhona, purchaseItemData.EnglishName); continue; } ticks = 0; while (SelectIconString.IsOpen && ticks++ < 5 && Behaviors.ShouldContinue) { if ((Location == Locations.MorDhona) && (purchaseItemInfo.ShopType == ShopType.RedGatherer50 || purchaseItemInfo.ShopType == ShopType.RedGatherer58)) { SelectIconString.ClickSlot((uint)purchaseItemInfo.ShopType - 5); } else { SelectIconString.ClickSlot((uint)purchaseItemInfo.ShopType); } await shopExchangeCurrency.Refresh(5000); } #endif if (ticks > 5 || !shopExchangeCurrency.IsValid) { Logger.Error(Localization.Localization.ExTurnInCollectable_InteractingTimeout); if (SelectIconString.IsOpen) { SelectIconString.ClickSlot(uint.MaxValue); } isDone = true; return(true); } await Coroutine.Sleep(600); int scripsLeft; while (purchaseItemData.ItemCount() < purchaseItem.MaxCount && (scripsLeft = Memory.Scrips.GetRemainingScripsByShopType(purchaseItemInfo.ShopType)) >= purchaseItemInfo.Cost && Behaviors.ShouldContinue) { var qtyLeftToBuy = purchaseItem.MaxCount - (int)purchaseItemData.ItemCount(); var qtyBuyable = scripsLeft / purchaseItemInfo.Cost; var qtyToBuy = Math.Min(99, Math.Min(qtyLeftToBuy, qtyBuyable)); if (!await shopExchangeCurrency.PurchaseItem(purchaseItemInfo.Index, (uint)qtyToBuy, 20)) { Logger.Error(Localization.Localization.ExTurnInCollectable_PurchaseTimeout, purchaseItemData.EnglishName); await shopExchangeCurrency.CloseInstance(); isDone = true; return(true); } var left = scripsLeft; await Coroutine.Wait( 5000, () => (scripsLeft = Memory.Scrips.GetRemainingScripsByShopType(purchaseItemInfo.ShopType)) != left); Logger.Info( Localization.Localization.ExTurnInCollectable_Purchased, purchaseItemData.EnglishName, purchaseItemInfo.Cost * qtyToBuy, purchaseItemInfo.ShopType, WorldManager.EorzaTime, scripsLeft, qtyToBuy); await Coroutine.Yield(); } await Coroutine.Sleep(1000); } Logger.Info(Localization.Localization.ExTurnInCollectable_PurchaseComplete); SelectYesno.ClickNo(); if (SelectIconString.IsOpen) { SelectIconString.ClickSlot(uint.MaxValue); } await shopExchangeCurrency.CloseInstance(); isDone = true; return(true); }
private async Task <bool> PurchaseItems() { if (ExProfileBehavior.Me.Location.Distance(shopExchangeCurrencyNpc.Location) > 4) { // too far away, should go back to MoveToNpc return(true); } StatusText = Localization.Localization.ExTurnInCollectable_Purchase; var itemsToPurchase = ShopPurchases.Where(ShouldPurchaseItem).ToArray(); var npc = GameObjectManager.GetObjectByNPCId(shopExchangeCurrencyNpc.NpcId); var shopType = ShopType.Yellow50; var shopExchangeCurrency = new ShopExchangeCurrency(); foreach (var purchaseItem in itemsToPurchase) { var purchaseItemInfo = Data.ShopItemMap[purchaseItem.ShopItem]; var purchaseItemData = purchaseItemInfo.ItemData; if (shopType != purchaseItemInfo.ShopType && shopExchangeCurrency.IsValid) { await shopExchangeCurrency.CloseInstanceGently(); } shopType = purchaseItemInfo.ShopType; // target var ticks = 0; while (Core.Target == null && !shopExchangeCurrency.IsValid && ticks++ < 10 && Behaviors.ShouldContinue) { npc.Target(); await Coroutine.Wait(1000, () => Core.Target != null); } // check for timeout if (ticks > 10) { Logger.Error(Localization.Localization.ExTurnInCollectable_TargetingTimeout); isDone = true; return(true); } // interact ticks = 0; while (!SelectIconString.IsOpen && !shopExchangeCurrency.IsValid && ticks++ < 10 && Behaviors.ShouldContinue) { npc.Interact(); await Coroutine.Wait(1000, () => SelectIconString.IsOpen); } // check for timeout if (ticks > 10) { Logger.Error(Localization.Localization.ExTurnInCollectable_InteractingTimeout); isDone = true; return(true); } if (purchaseItemInfo.Index == (int)ShopItem.OnHighOrchestrionRoll && Location != Locations.RhalgrsReach || purchaseItemInfo.Index >= (int)ShopItem.MoonbeamSilk && purchaseItemInfo.Index <= (int)ShopItem.RaziqcoatHq && Location != Locations.RhalgrsReach || purchaseItemInfo.Index == (int)ShopItem.GardenGravel && Location != Locations.RhalgrsReach || purchaseItemInfo.Index == (int)ShopItem.SongsofSaltandSufferingOrchestrionRoll && Location != Locations.RhalgrsReach) { Logger.Warn(Localization.Localization.ExTurnInCollectable_FailedPurchaseGorRhalgrsReach, purchaseItemData.EnglishName); continue; } ticks = 0; while (SelectIconString.IsOpen && ticks++ < 5 && Behaviors.ShouldContinue) { SelectIconString.ClickSlot((uint)purchaseItemInfo.ShopJob); await Coroutine.Wait(1000, () => SelectString.IsOpen); SelectString.ClickSlot((purchaseItemInfo.ShopJob == ShopJob.Gatherer && purchaseItemInfo.ShopType > ShopType.Yellow61) ? (uint)purchaseItemInfo.ShopType - 1 : (uint)purchaseItemInfo.ShopType); await shopExchangeCurrency.Refresh(5000); } if (ticks > 5 || !shopExchangeCurrency.IsValid) { Logger.Error(Localization.Localization.ExTurnInCollectable_InteractingTimeout); if (SelectIconString.IsOpen) { SelectIconString.ClickSlot(uint.MaxValue); } isDone = true; return(true); } await Coroutine.Sleep(600); int scripsLeft; while (purchaseItemData.ItemCount() < purchaseItem.MaxCount && (scripsLeft = Memory.Scrips.GetRemainingScripsByShopType(purchaseItemInfo.ShopJob, purchaseItemInfo.ShopType) ) >= purchaseItemInfo.Cost && Behaviors.ShouldContinue) { var qtyLeftToBuy = purchaseItem.MaxCount - (int)purchaseItemData.ItemCount(); var qtyBuyable = scripsLeft / purchaseItemInfo.Cost; var qtyToBuy = Math.Min(99, Math.Min(qtyLeftToBuy, qtyBuyable)); var indexPurchaseItem = (Location != Locations.Idyllshire && Location != Locations.RhalgrsReach && purchaseItemInfo.ShopJob == ShopJob.Crafter && purchaseItemInfo.ShopType == ShopType.Yellow58 && purchaseItemInfo.Index >= (int)ShopItem.MoonbeamSilk - 200) ? purchaseItemInfo.Index - 12 : purchaseItemInfo.Index; if (!await shopExchangeCurrency.PurchaseItem(indexPurchaseItem, (uint)qtyToBuy, 20)) { Logger.Error(Localization.Localization.ExTurnInCollectable_PurchaseTimeout, purchaseItemData.EnglishName); await shopExchangeCurrency.CloseInstance(); isDone = true; return(true); } var left = scripsLeft; await Coroutine.Wait( 5000, () => (scripsLeft = Memory.Scrips.GetRemainingScripsByShopType(purchaseItemInfo.ShopJob, purchaseItemInfo.ShopType)) != left); Logger.Info( Localization.Localization.ExTurnInCollectable_Purchased, purchaseItemData.EnglishName, purchaseItemInfo.Cost * qtyToBuy, purchaseItemInfo.ShopType, WorldManager.EorzaTime, scripsLeft, qtyToBuy); await Coroutine.Yield(); } await Coroutine.Sleep(1000); } Logger.Info(Localization.Localization.ExTurnInCollectable_PurchaseComplete); SelectYesno.ClickNo(); if (SelectIconString.IsOpen) { SelectIconString.ClickSlot(uint.MaxValue); } await shopExchangeCurrency.CloseInstance(); isDone = true; return(true); }