public ProtectionService(DiscordSocketClient client, EvilMortyBot bot, MuteService mute, DbService db) { _log = LogManager.GetCurrentClassLogger(); _client = client; _mute = mute; _db = db; _bot = bot; Initialize(); _client.MessageReceived += HandleAntiSpam; _client.UserJoined += HandleAntiRaid; _bot.JoinedGuild += _bot_JoinedGuild; _client.LeftGuild += _client_LeftGuild; }
public LogCommandService(DiscordSocketClient client, EvilMortyStrings strings, EvilMortyBot bot, DbService db, MuteService mute, ProtectionService prot, GuildTimezoneService tz) { _client = client; _log = LogManager.GetCurrentClassLogger(); _strings = strings; _db = db; _mute = mute; _prot = prot; _tz = tz; GuildLogSettings = bot.AllGuildConfigs .ToDictionary(g => g.GuildId, g => g.LogSetting) .ToConcurrent(); _timerReference = new Timer(async(state) => { try { var keys = PresenceUpdates.Keys.ToList(); await Task.WhenAll(keys.Select(key => { if (PresenceUpdates.TryRemove(key, out var msgs)) { var title = GetText(key.Guild, "presence_updates"); var desc = string.Join(Environment.NewLine, msgs); return(key.SendConfirmAsync(title, desc.TrimTo(2048))); } return(Task.CompletedTask); })); } catch (Exception ex) { _log.Warn(ex); } }, null, TimeSpan.FromSeconds(15), TimeSpan.FromSeconds(15)); //_client.MessageReceived += _client_MessageReceived; _client.MessageUpdated += _client_MessageUpdated; _client.MessageDeleted += _client_MessageDeleted; _client.UserBanned += _client_UserBanned; _client.UserUnbanned += _client_UserUnbanned; _client.UserJoined += _client_UserJoined; _client.UserLeft += _client_UserLeft; //_client.UserPresenceUpdated += _client_UserPresenceUpdated; _client.UserVoiceStateUpdated += _client_UserVoiceStateUpdated; _client.UserVoiceStateUpdated += _client_UserVoiceStateUpdated_TTS; _client.GuildMemberUpdated += _client_GuildUserUpdated; #if !GLOBAL_NADEKO _client.UserUpdated += _client_UserUpdated; #endif _client.ChannelCreated += _client_ChannelCreated; _client.ChannelDestroyed += _client_ChannelDestroyed; _client.ChannelUpdated += _client_ChannelUpdated; _mute.UserMuted += MuteCommands_UserMuted; _mute.UserUnmuted += MuteCommands_UserUnmuted; _prot.OnAntiProtectionTriggered += TriggeredAntiProtection; }
public UserPunishService(MuteService mute, DbService db) { _mute = mute; _db = db; }