private void OnMapSendTransform(ParamsObject paramsObj) { eventManager.TriggerEvent(EnemyEvents.OnMapSendTransform, paramsObj); GlobalEventManager.StopListening(MapGlobalEvents.OnMapSendTransform, onMapSendTransformUnityAction); }
private void OnPlayerSendRigidbody(ParamsObject paramsObj) { eventManager.TriggerEvent(EnemyEvents.OnPlayerSendRigidbody, paramsObj); GlobalEventManager.StopListening(PlayerGlobalEvents.OnPlayerSendRigidbody, onPlayerSendRigidbodyUnityAction); }