private async Task RebuildRefTypeItem() { var server = Factory.Create <IEveApi>().Server; var result = await WebServiceConsumer.Consume <DefaultRestClient, XmlDeserializer, RefTypeItemCollection>($"{server.XMLApi}eve/RefTypes.xml.aspx"); await EveCache.SetCache(result.Items); }
private async Task RebuildRegionsAndSolarSystems() { var eve = Factory.Create <IEveApi>(); var regions = (await this.ConsumeUntil <RegionCollection>((await eve.GetMotdAsync()).Regions.HRef, x => x.Next == null ? null : x.Next.HRef)).SelectMany(x => x.Items); var solarSystems = (await this.ConsumeUntil <SolarSystemCollection>((await eve.GetMotdAsync()).SolarSystems.HRef, x => x.Next == null ? null : x.Next.HRef)).SelectMany(x => x.Items); await EveCache.SetCache(regions); await EveCache.SetCache(solarSystems); }
public async Task <IEnumerable <CharacterName> > GetCharacterNamesAsync(long[] characterIds) { if (characterIds.Length == 0) { return(new CharacterName[0]); } // If not loaded... Load it try { if (_characterNames.Count == 0) { _characterNames.AddRange(await EveCache.GetCacheCollection <CharacterName>()); } } catch { // Happens... And expected if cache is not available... But too lazy to correctly handle this } var notFound = characterIds.Where(x => _characterNames.All(y => y.CharacterId != x)); if (!notFound.Any() && _characterNames.Count > 0) { return(_characterNames.Where(x => characterIds.Contains(x.CharacterId))); } var result = await WebServiceConsumer.Consume <DefaultRestClient, XmlDeserializer, CharacterNameCollection>( $"{this.Server.XMLApi}eve/CharacterName.xml.aspx?ids={(_characterNames.Count == 0 ? characterIds : notFound).Join(",")}"); _characterNames.AddRange(result.Items); if (result.Items.Any()) { await EveCache.SetCache(_characterNames); } return(_characterNames.Where(x => characterIds.Contains(x.CharacterId))); }