public int BoardScoreSum(GameBoard gameBoard, int playerColor) { int[,] board = gameBoard.Board; int sum = 0; for (int i = 1; i < board.GetLength(0) - 1; i++) { for (int j = 1; j < board.GetLength(1) - 1; j++) { if (!gameBoard.Frozen(i, j)) { sum += board[i, j]; } if (gameBoard.IsWhiteKing(i, j)) { sum -= 15; sum += CheckKingSiege(gameBoard, i, j); sum -= CheckKingMarch(i, playerColor); } if (gameBoard.IsWhite(i, j) && !gameBoard.IsWhiteKing(i, j)) { sum -= 10; sum -= KingHunting(gameBoard, i, j); } if (gameBoard.IsBlackKing(i, j)) { sum += 15; sum -= CheckKingSiege(gameBoard, i, j); sum += CheckKingMarch(i, playerColor); } if (gameBoard.IsBlack(i, j) && !gameBoard.IsBlackKing(i, j)) { sum += 10; sum += KingHunting(gameBoard, i, j); } } } return(sum); }
public bool EGRoyalLine(GameBoard gameBoard) { for (int col = 0; col < gameBoard.GetLength(0); col++) { if (gameBoard.IsBlackKing(1, col)) { return(true); } } for (int col = 0; col < gameBoard.GetLength(0); col++) { if (gameBoard.IsWhiteKing(6, col)) { return(true); } } return(false); }