/// <summary> /// Returns true if self and the provided entity have the same Id values /// and the Ids are not of the default Id value /// </summary> protected bool HasSameNonDefaultIdAs(LegBookingInput compareTo) { return(!this.IsTransient() && !compareTo.IsTransient() && this.LegBookingInputKey.Equals(compareTo.LegBookingInputKey)); }
/// <summary> /// Copies the current object to a new instance /// </summary> /// <param name="deep">Copy members that refer to objects external to this class (not dependent)</param> /// <param name="copiedObjects">Objects that should be reused</param> /// <param name="asNew">Copy the current object as a new one, ready to be persisted, along all its members.</param> /// <param name="reuseNestedObjects">If asNew is true, this flag if set, forces the reuse of all external objects.</param> /// <param name="copy">Optional - An existing [LegBookingInput] instance to use as the destination.</param> /// <returns>A copy of the object</returns> public virtual LegBookingInput Copy(bool deep = false, Hashtable copiedObjects = null, bool asNew = false, bool reuseNestedObjects = false, LegBookingInput copy = null) { if (copiedObjects == null) { copiedObjects = new Hashtable(); } if (copy == null && copiedObjects.Contains(this)) { return((LegBookingInput)copiedObjects[this]); } copy = copy ?? new LegBookingInput(); if (!asNew) { copy.TransientId = this.TransientId; copy.LegBookingInputKey = this.LegBookingInputKey; } if (!copiedObjects.Contains(this)) { copiedObjects.Add(this, copy); } copy.legIDs = new List <LegIdInput>(); if (deep && this.legIDs != null) { foreach (var __item in this.legIDs) { if (!copiedObjects.Contains(__item)) { if (asNew && reuseNestedObjects) { copy.AddLegIDs(__item); } else { copy.AddLegIDs(__item.Copy(deep, copiedObjects, asNew)); } } else { copy.AddLegIDs((LegIdInput)copiedObjects[__item]); } } } return(copy); }