public static CleanUserName ( string user ) : string | ||
user | string | |
리턴 | string |
public bool ContainsUser(string Name, out int Index) { Index = -1; for (int i = 0; i < Users.Count; i++) { if (WarpManager.CleanUserName(Name) == Users.ToArray()[i]) { Index = i; return(true); } } return(false); }
public bool IsUserAccessible(string PlayerName) { return(Users.Contains(WarpManager.CleanUserName(PlayerName)) || Type == WarpType.PUBLIC); }