예제 #1
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 public Player(Essence essence)
     : base(essence)
 {
     frameInc = true;
     frame = 1;
     Dir = Direction.Down;
 }
예제 #2
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 public World(Essence essence)
 {
     Terrain.game = game = essence;
 }
예제 #3
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 public NPCWanderer(Essence essence)
     : base(essence)
 {
     newWanderTimer();
     speed = 1;
 }
예제 #4
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 public Camera(SpriteBatch sb, Essence essence)
 {
     spriteBatch = sb;
     game = essence;
     cameraPosition = new Vector2(0, 0);
 }
예제 #5
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 public GridBasedMovable(Essence essence)
 {
     game = essence;
     NextDir = Dir;
     targetSpace = position;
 }
예제 #6
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 static void Main(string[] args)
 {
     using (Essence game = new Essence()) {
         game.Run();
     }
 }