예제 #1
0
        public void MoveRight()
        {
            var index = rightIndex;

            _mp  = index.Item1;
            _dir = index.Item2;
            _cw  = index.Item3;
        }
예제 #2
0
        public void MoveLeft()
        {
            var index = leftIndex;

            _mp  = index.Item1;
            _dir = index.Item2;
            _cw  = index.Item3;
        }
예제 #3
0
        private void handleEdges()
        {
            if (_grid.Size == 1)
            {
                _ips[_activeIp] = new PointAxial(0, 0);
                return;
            }

            var x = coords.Q;
            var z = coords.R;
            var y = -x - z;

            if (Ut.Max(Math.Abs(x), Math.Abs(y), Math.Abs(z)) < _grid.Size)
            {
                return;
            }

            var xBigger = Math.Abs(x) >= _grid.Size;
            var yBigger = Math.Abs(y) >= _grid.Size;
            var zBigger = Math.Abs(z) >= _grid.Size;

            // Move the pointer back to the hex near the edge
            _ips[_activeIp] -= dir.Vector;

            // If two values are still in range, we are wrapping around an edge (not a corner).
            if (!xBigger && !yBigger)
            {
                _ips[_activeIp] = new PointAxial(coords.Q + coords.R, -coords.R);
            }
            else if (!yBigger && !zBigger)
            {
                _ips[_activeIp] = new PointAxial(-coords.Q, coords.Q + coords.R);
            }
            else if (!zBigger && !xBigger)
            {
                _ips[_activeIp] = new PointAxial(-coords.R, -coords.Q);
            }
            else
            {
                // If two values are out of range, we navigated into a corner.
                // We teleport to a location that depends on the current memory value.
                var isPositive = _memory.Get() > 0;

                if ((!xBigger && !isPositive) || (!yBigger && isPositive))
                {
                    _ips[_activeIp] = new PointAxial(coords.Q + coords.R, -coords.R);
                }
                else if ((!yBigger && !isPositive) || (!zBigger && isPositive))
                {
                    _ips[_activeIp] = new PointAxial(-coords.Q, coords.Q + coords.R);
                }
                else if ((!zBigger && !isPositive) || (!xBigger && isPositive))
                {
                    _ips[_activeIp] = new PointAxial(-coords.R, -coords.Q);
                }
            }
        }
예제 #4
0
        private Tuple <int, int> axial_to_index(PointAxial coords)
        {
            var x = coords.Q;
            var z = coords.R;
            var y = -x - z;

            if (Ut.Max(Math.Abs(x), Math.Abs(y), Math.Abs(z)) >= Size)
            {
                return(null);
            }

            var i = z + Size - 1;
            var j = x + Math.Min(i, Size - 1);

            return(Tuple.Create(i, j));
        }
예제 #5
0
 public char this[PointAxial coords]
 {
     get
     {
         var tup = axial_to_index(coords);
         return(tup == null ? '.' : _grid[tup.Item1][tup.Item2]);
     }
     set
     {
         var tup = axial_to_index(coords);
         if (tup != null)
         {
             _grid[tup.Item1][tup.Item2] = value;
         }
     }
 }
예제 #6
0
        public Position GetPosition(PointAxial coords)
        {
            var tup = axial_to_index(coords);

            return(tup == null ? _endPos : _gridPositions[tup.Item1][tup.Item2]);
        }
예제 #7
0
        public Bitmap DrawBitmap(HexagonySettings settings, Font defaultValueFont, Font defaultAnnotationFont)
        {
            var getX = Ut.Lambda((Direction dir, PointAxial coords) => 4 * coords.Q + 2 * coords.R + (dir is East ? 1 : 0));
            var getY = Ut.Lambda((Direction dir, PointAxial coords) => 2 * coords.R + (dir is NorthEast ? 0 : dir is East ? 1 : 2));

            int minX = getX(_dir, _mp), maxX = minX;
            int minY = getY(_dir, _mp), maxY = minY;

            foreach (var kvp1 in _edges)
            {
                foreach (var kvp2 in kvp1.Value)
                {
                    var x = getX(kvp1.Key, kvp2.Key);
                    var y = getY(kvp1.Key, kvp2.Key);
                    minX = Math.Min(minX, x); minY = Math.Min(minY, y);
                    maxX = Math.Max(maxX, x); maxY = Math.Max(maxY, y);
                }
            }
            foreach (var kvp1 in _annotations)
            {
                foreach (var kvp2 in kvp1.Value)
                {
                    var x = getX(kvp1.Key, kvp2.Key);
                    var y = getY(kvp1.Key, kvp2.Key);
                    minX = Math.Min(minX, x); minY = Math.Min(minY, y);
                    maxX = Math.Max(maxX, x); maxY = Math.Max(maxY, y);
                }
            }
            minX -= 3; minY -= 3; maxX += 3; maxY += 3;

            const int xFactor = 20, yFactor = 34;

            return(GraphicsUtil.DrawBitmap((maxX - minX) * xFactor, (maxY - minY) * yFactor, g =>
            {
                g.Clear(settings.MemoryBackgroundColor);

                using (var unusedEdgePen = new Pen(settings.MemoryGridZeroColor))
                    using (var usedEdgePen = new Pen(settings.MemoryGridNonZeroColor, 2f))
                        using (var pointerBrush = new SolidBrush(settings.MemoryPointerColor))
                            using (var valueBrush = new SolidBrush(settings.MemoryValueFont.NullOr(f => f.Color) ?? Color.CornflowerBlue))
                                using (var annotationBrush = new SolidBrush(settings.MemoryAnnotationFont.NullOr(f => f.Color) ?? Color.ForestGreen))
                                    using (var valueFont = settings.MemoryValueFont.NullOr(f => f.Font))
                                        using (var annotationFont = settings.MemoryAnnotationFont.NullOr(f => f.Font))
                                        {
                                            var sfValue = new StringFormat {
                                                Alignment = StringAlignment.Center, LineAlignment = StringAlignment.Near
                                            };
                                            var sfAnnotation = new StringFormat {
                                                Alignment = StringAlignment.Center, LineAlignment = StringAlignment.Far
                                            };

                                            for (int y = minY; y <= maxY; y++)
                                            {
                                                for (int x = minX; x <= maxX; x++)
                                                {
                                                    if (!((y % 2 == 0 && x % 2 == 0) ||
                                                          ((y % 4 + 4) % 4 == 1 && (x % 4 + 4) % 4 == 1) ||
                                                          ((y % 4 + 4) % 4 == 3 && (x % 4 + 4) % 4 == 3)))
                                                    {
                                                        continue;
                                                    }

                                                    var dir = Direction.East;
                                                    var mp = new PointAxial(0, 0);

                                                    if (y % 2 != 0)
                                                    {
                                                        dir = Direction.East;
                                                        mp = new PointAxial((x - y) / 4, (y - 1) / 2);
                                                    }
                                                    else if ((x - y) % 4 == 0)
                                                    {
                                                        dir = Direction.NorthEast;
                                                        mp = new PointAxial((x - y) / 4, y / 2);
                                                    }
                                                    else
                                                    {
                                                        dir = Direction.SouthEast;
                                                        mp = new PointAxial((x - y + 2) / 4, (y - 2) / 2);
                                                    }

                                                    var xx = (x - minX) * xFactor;
                                                    var yy = (y - minY) * yFactor;
                                                    var hasValue = _edges.ContainsKeys(dir, mp);

                                                    using (var tr = new GraphicsTransformer(g).Rotate((dir is NorthEast ? -60 : dir is SouthEast ? 60 : 0) + (_cw ? 180 : 0)).Translate(xx, yy))
                                                    {
                                                        g.DrawLine(hasValue ? usedEdgePen : unusedEdgePen, 0, yFactor * -.68f, 0, yFactor * .68f);
                                                        if (dir == _dir && mp == _mp)
                                                        {
                                                            g.FillPolygon(pointerBrush,
                                                                          new[] { new PointF(0, yFactor * -.68f), new PointF(3, yFactor * .68f), new PointF(-3, yFactor * .68f) });
                                                        }
                                                    }
                                                    using (var tr = new GraphicsTransformer(g).Rotate((dir is NorthEast ? 30 : dir is SouthEast ? -30 : -90)).Translate(xx, yy))
                                                    {
                                                        if (hasValue)
                                                        {
                                                            var str = _edges[dir][mp].ToString();
                                                            // Show printable ISO-8859-1 characters
                                                            if (_edges[dir][mp] >= 0x20 && _edges[dir][mp] <= 0xff && _edges[dir][mp] != 0x7f)
                                                            {
                                                                try { str += " '" + char.ConvertFromUtf32((int)_edges[dir][mp]) + "'"; }
                                                                catch { }
                                                            }
                                                            g.DrawString(str, valueFont ?? defaultValueFont, valueBrush, 0, 0, sfValue);
                                                        }
                                                        var annotation = _annotations.Get(dir, mp, null);
                                                        if (!string.IsNullOrWhiteSpace(annotation))
                                                        {
                                                            g.DrawString(annotation, annotationFont ?? defaultAnnotationFont, annotationBrush, 0, 2, sfAnnotation);
                                                        }
                                                    }
                                                }
                                            }
                                        }
            }));
        }