static void Main(string[] args) { CharMap cm = new CharMap(); Frame so = new Frame(); System.Diagnostics.Debug.WriteLine(cm == null); Player player = new Player(cm); Enemy troll = new Enemy(cm, 10); KeyListener list = new KeyListener(); player.AddCharacter(); so.Output(cm); while (playing) { Thread.Sleep(10); list.ReadKey(player,so,cm); } }