예제 #1
0
        public static float[] ConvertWav2FFTMag(string wavfile, string outfile)
        {
            WAVFile audioFile = new WAVFile();
            String warning = audioFile.Open(wavfile, WAVFile.WAVFileMode.READ);
            Complex[] indata = new Complex[MaxSamples];
            int IterSamples = (audioFile.NumSamples < MaxSamples) ? audioFile.NumSamples : MaxSamples;
            float[] indata_mag = null;

            if (warning == "")
            {
                //short audioSample = 0;
                for (int sampleNum = 0; sampleNum < IterSamples; ++sampleNum)
                {
                    //audioSample = audioFile.GetNextSampleAs16Bit();
                    indata[sampleNum].Re = audioFile.GetNextSampleAs16Bit();
                }
                FourierTransform.FFT(indata, FourierTransform.Direction.Forward);
                indata_mag = GetMagnitude(indata);

                if (outfile != null)
                {
                    WriteData(indata_mag, outfile);
                }
            }
            audioFile.Close();
            return indata_mag;
        }
예제 #2
0
        /// <summary>
        /// Converts a WAV file's bits/sample and number of channels to a separate WAV file.
        /// </summary>
        /// <param name="pSrcFilename">The name of the file to convert</param>
        /// <param name="pDestFilename">The destination file name</param>
        /// <param name="pBitsPerSample">The destination's number of bits/sample</param>
        /// <param name="pStereo">Whether or not the destination should be stereo</param>
        /// <param name="pVolumeMultiplier">A multiplier that can be used to adjust the volume of the output audio file</param>
        public static void CopyAndConvert(String pSrcFilename, String pDestFilename, short pBitsPerSample, bool pStereo, double pVolumeMultiplier)
        {
            WAVFile srcFile = new WAVFile();
            String retval = srcFile.Open(pSrcFilename, WAVFileMode.READ);
            if (retval != "")
                throw new WAVFileException(retval, "WAVFile.Convert_Copy()");

            WAVFile destFile = new WAVFile();
            destFile.Create(pDestFilename, pStereo, srcFile.SampleRateHz, pBitsPerSample);
            if ((srcFile.BitsPerSample == 8) && (pBitsPerSample == 8))
            {
                byte sample = 0;
                if (srcFile.IsStereo && !pStereo)
                {
                    // 8-bit to 8-bit, stereo to mono: Average each 2 samples
                    while (srcFile.NumSamplesRemaining > 0)
                    {
                        sample = (byte)((short)((short)srcFile.GetNextSample_8bit() + (short)srcFile.GetNextSample_8bit()) / 2);
                        if (pVolumeMultiplier != 1.0)
                            sample = (byte)((double)sample * pVolumeMultiplier);
                        destFile.AddSample_8bit(sample);
                    }
                }
                else if ((srcFile.IsStereo && pStereo) || (!srcFile.IsStereo && !pStereo))
                {
                    // 8-bit to 8-bit, stereo to stereo or mono to mono
                    while (srcFile.NumSamplesRemaining > 0)
                    {
                        sample = srcFile.GetNextSample_8bit();
                        if (pVolumeMultiplier != 1.0)
                            sample = (byte)((double)sample * pVolumeMultiplier);
                        destFile.AddSample_8bit(sample);
                    }
                }
                else if (!srcFile.IsStereo && pStereo)
                {
                    // 8-bit to 8-bit, mono to stereo: Write each sample twice
                    while (srcFile.NumSamplesRemaining > 0)
                    {
                        sample = srcFile.GetNextSample_8bit();
                        if (pVolumeMultiplier != 1.0)
                            sample = (byte)((double)sample * pVolumeMultiplier);
                        destFile.AddSample_8bit(sample);
                        destFile.AddSample_8bit(sample);
                    }
                }
            }
            else if ((srcFile.BitsPerSample == 8) && (pBitsPerSample == 16))
            {
                short sample = 0;
                if (srcFile.IsStereo && !pStereo)
                {
                    // 8-bit to 16 bit, stereo to mono: Average each 2 samples
                    while (srcFile.NumSamplesRemaining > 0)
                    {
                        sample = (short)((int)((int)srcFile.GetNextSampleAs16Bit() + (int)srcFile.GetNextSampleAs16Bit()) / 2);
                        if (pVolumeMultiplier != 1.0)
                            sample = (short)((double)sample * pVolumeMultiplier);
                        destFile.AddSample_16bit(sample);
                    }
                }
                else if ((srcFile.IsStereo && pStereo) || (!srcFile.IsStereo && !pStereo))
                {
                    // 8-bit to 16 bit, stereo to stereo or mono to mono
                    while (srcFile.NumSamplesRemaining > 0)
                    {
                        sample = srcFile.GetNextSampleAs16Bit();
                        if (pVolumeMultiplier != 1.0)
                            sample = (short)((double)sample * pVolumeMultiplier);
                        destFile.AddSample_16bit(sample);
                    }
                }
                else if (!srcFile.IsStereo && pStereo)
                {
                    // 8-bit to 16 bit, mono to stereo: Write each sample twice
                    while (srcFile.NumSamplesRemaining > 0)
                    {
                        sample = srcFile.GetNextSampleAs16Bit();
                        if (pVolumeMultiplier != 1.0)
                            sample = (short)((double)sample * pVolumeMultiplier);
                        destFile.AddSample_16bit(sample);
                        destFile.AddSample_16bit(sample);
                    }
                }
            }
            else if ((srcFile.BitsPerSample == 16) && (pBitsPerSample == 8))
            {
                byte sample = 0;
                if (srcFile.IsStereo && !pStereo)
                {
                    // 16-bit to 8-bit, stereo to mono: Average each 2 samples
                    short sample_16bit = 0;
                    while (srcFile.NumSamplesRemaining > 0)
                    {
                        sample_16bit = (short)((int)srcFile.GetNextSample_16bit() + (int)srcFile.GetNextSample_16bit() / 2);
                        if (pVolumeMultiplier != 1.0)
                            sample_16bit = (short)((double)sample_16bit * pVolumeMultiplier);
                        sample = ScaleShortToByte(sample_16bit);
                        destFile.AddSample_8bit(sample);
                    }
                }
                else if ((srcFile.IsStereo && pStereo) || (!srcFile.IsStereo && !pStereo))
                {
                    // 16-bit to 8-bit, stereo to stereo or mono to mono
                    while (srcFile.NumSamplesRemaining > 0)
                    {
                        sample = ScaleShortToByte(srcFile.GetNextSample_16bit());
                        if (pVolumeMultiplier != 1.0)
                            sample = (byte)((double)sample * pVolumeMultiplier);
                        destFile.AddSample_8bit(sample);
                    }
                }
                else if (!srcFile.IsStereo && pStereo)
                {
                    // 16-bit to 8-bit, mono to stereo: Write each sample twice
                    while (srcFile.NumSamplesRemaining > 0)
                    {
                        sample = ScaleShortToByte(srcFile.GetNextSample_16bit());
                        if (pVolumeMultiplier != 1.0)
                            sample = (byte)((double)sample * pVolumeMultiplier);
                        destFile.AddSample_8bit(sample);
                        destFile.AddSample_8bit(sample);
                    }
                }
            }
            else if ((srcFile.BitsPerSample == 16) && (pBitsPerSample == 16))
            {
                short sample = 0;
                if (srcFile.IsStereo && !pStereo)
                {
                    // 16-bit to 16-bit, stereo to mono: Average each 2 samples
                    while (srcFile.NumSamplesRemaining > 0)
                    {
                        sample = (short)((int)((int)srcFile.GetNextSample_16bit() + (int)srcFile.GetNextSample_16bit()) / 2);
                        if (pVolumeMultiplier != 1.0)
                            sample = (short)((double)sample * pVolumeMultiplier);
                        destFile.AddSample_16bit(sample);
                    }
                }
                else if ((srcFile.IsStereo && pStereo) || (!srcFile.IsStereo && !pStereo))
                {
                    // 16-bit to 16-bit, stereo to stereo or mono to mono
                    while (srcFile.NumSamplesRemaining > 0)
                    {
                        sample = srcFile.GetNextSample_16bit();
                        if (pVolumeMultiplier != 1.0)
                            sample = (short)((double)sample * pVolumeMultiplier);
                        destFile.AddSample_16bit(sample);
                    }
                }
                else if (!srcFile.IsStereo && pStereo)
                {
                    // 16-bit to 16-bit, mono to stereo: Write each sample twice
                    while (srcFile.NumSamplesRemaining > 0)
                    {
                        sample = srcFile.GetNextSample_16bit();
                        if (pVolumeMultiplier != 1.0)
                            sample = (short)((double)sample * pVolumeMultiplier);
                        destFile.AddSample_16bit(sample);
                        destFile.AddSample_16bit(sample);
                    }
                }
            }

            destFile.Close();
            srcFile.Close();
        }