public static MethodResult ShowMessageBox(object sender, IEventInput input) { var sInput = (StringInput)input; string _lines = sInput.Input; var screen = new SystemScreens.MessageBoxScreen(_lines, Current_ActionList); GameReference.State_Manager.AddScreen(screen); return(MethodResult.Success); }
public static MethodResult ShowMessageBox(object sender, IEventInput input) { var sInput = (StringInput)input; string _lines = sInput.Input; var screen = new SystemScreens.MessageBoxScreen(_lines); GameReference.State_Manager.AddScreen(screen); while (screen.Result != MethodResult.Yes) { System.Threading.Thread.Sleep(100); } return(MethodResult.Success); }
public static MethodResult ShowMessageBox(object sender, IEventInput input) { var sInput = (StringInput)input; string _lines = sInput.Input; var screen = new SystemScreens.MessageBoxScreen(_lines); GameReference.State_Manager.AddScreen(screen); while (screen.Result != MethodResult.Yes) { System.Threading.Thread.Sleep(100); } return MethodResult.Success; }
public static MethodResult ShowMessageBox(object sender, IEventInput input) { var sInput = (StringInput)input; string _lines = sInput.Input; var screen = new SystemScreens.MessageBoxScreen(_lines, Current_ActionList); GameReference.State_Manager.AddScreen(screen); return MethodResult.Success; }