public void Read(IDataInput param1, ICommandLookup lookup) { this.simpleOpponents = param1.ReadBoolean(); this.showStarsystem = param1.ReadBoolean(); this.var_5126 = lookup.Lookup(param1) as AmmunitionTypeModule; this.var_5126.Read(param1, lookup); this.displayPlayerName = param1.ReadBoolean(); this.displayExplosions = param1.ReadBoolean(); this.displayDamage = param1.ReadBoolean(); this.sound = param1.ReadBoolean(); this.displayHitpointsBubbles = param1.ReadBoolean(); this.ignoreResources = param1.ReadBoolean(); this.displayChat = param1.ReadBoolean(); this.displayAllLasers = param1.ReadBoolean(); this.music = param1.ReadBoolean(); this.ignoreHostileCARGO = param1.ReadBoolean(); this.displayFractionIcon = param1.ReadBoolean(); this.var_1504 = lookup.Lookup(param1) as AmmunitionTypeModule; this.var_1504.Read(param1, lookup); this.ignoreCARGO = param1.ReadBoolean(); this.displayMessages = param1.ReadBoolean(); this.autoBoost = param1.ReadBoolean(); this.ignoreCargoBoxes = param1.ReadBoolean(); this.enableFastBuy = param1.ReadBoolean(); this.displayDrones = param1.ReadBoolean(); this.simpleGates = param1.ReadBoolean(); this.displayDigits = param1.ReadBoolean(); this.autochangeAmmo = param1.ReadBoolean(); this.displayAlphaBG = param1.ReadBoolean(); }
public void Read(IDataInput param1, ICommandLookup lookup) { param1.ReadShort(); this.amount = param1.ReadInt(); this.amount = param1.Shift(this.amount, 28); this.amuntionType = lookup.Lookup(param1) as AmmunitionTypeModule; this.amuntionType.Read(param1, lookup); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.collectedAmmunitionType = lookup.Lookup(param1) as AmmunitionTypeModule; this.collectedAmmunitionType.Read(param1, lookup); this.collectedAmount = param1.ReadInt(); this.collectedAmount = param1.Shift(this.collectedAmount, 16); this.priorityMode = lookup.Lookup(param1) as LogMessengerPriorityModule; this.priorityMode.Read(param1, lookup); }
public void Read(IDataInput param1, ICommandLookup lookup) { param1.ReadShort(); this.amount = param1.ReadInt(); this.amount = param1.Shift(this.amount, 13); this.ammunitionType = lookup.Lookup(param1) as AmmunitionTypeModule; this.ammunitionType.Read(param1, lookup); this.currencyType = param1.ReadShort(); this.summedPrize = param1.ReadInt(); this.summedPrize = param1.Shift(this.summedPrize, 19); param1.ReadShort(); }
public AmmunitionBuyRequest(AmmunitionTypeModule param1 = null, int param2 = 0) { if (param1 == null) { this.amuntionType = new AmmunitionTypeModule(); } else { this.amuntionType = param1; } this.amount = param2; }
public AmmunitionBuyCommand(short param1 = 0, AmmunitionTypeModule param2 = null, int param3 = 0) { this.transactionStatus = param1; if (param2 == null) { this.ammunitionType = new AmmunitionTypeModule(); } else { this.ammunitionType = param2; } this.amount = param3; }
public AmmunitionPrizeItem(AmmunitionTypeModule param1 = null, short param2 = 0, int param3 = 0, int param4 = 0) { if (param1 == null) { this.ammunitionType = new AmmunitionTypeModule(); } else { this.ammunitionType = param1; } this.currencyType = param2; this.amount = param3; this.summedPrize = param4; }
public void Read(IDataInput param1, ICommandLookup lookup) { this.hit = param1.ReadBoolean(); this.targetId = param1.ReadInt(); this.targetId = param1.Shift(this.targetId, 28); this.currentLoad = param1.ReadInt(); this.currentLoad = param1.Shift(this.currentLoad, 6); this.attackerId = param1.ReadInt(); this.attackerId = param1.Shift(this.attackerId, 21); this.rocketType = lookup.Lookup(param1) as AmmunitionTypeModule; this.rocketType.Read(param1, lookup); param1.ReadShort(); param1.ReadShort(); }
public HellstormAttackCommand(int param1 = 0, int param2 = 0, bool param3 = false, int param4 = 0, AmmunitionTypeModule param5 = null) { this.attackerId = param1; this.targetId = param2; this.hit = param3; this.currentLoad = param4; if (param5 == null) { this.rocketType = new AmmunitionTypeModule(); } else { this.rocketType = param5; } }
public SettingsOldFlashCommand(bool param1 = false, bool param2 = false, bool param3 = false, bool param4 = false, bool param5 = false, bool param6 = false, bool param7 = false, bool param8 = false, bool param9 = false, bool param10 = false, bool param11 = false, bool param12 = false, bool param13 = false, bool param14 = false, bool param15 = false, bool param16 = false, bool param17 = false, bool param18 = false, bool param19 = false, bool param20 = false, bool param21 = false, bool param22 = false, bool param23 = false, AmmunitionTypeModule param24 = null, AmmunitionTypeModule param25 = null) { this.autoBoost = param1; this.displayDamage = param2; this.displayAllLasers = param3; this.displayExplosions = param4; this.displayPlayerName = param5; this.displayFractionIcon = param6; this.displayAlphaBG = param7; this.ignoreResources = param8; this.ignoreCargoBoxes = param9; this.simpleGates = param10; this.simpleOpponents = param11; this.sound = param12; this.music = param13; this.displayMessages = param14; this.displayHitpointsBubbles = param15; this.displayDigits = param16; this.displayChat = param17; this.displayDrones = param18; this.showStarsystem = param19; this.ignoreCARGO = param20; this.ignoreHostileCARGO = param21; this.autochangeAmmo = param22; this.enableFastBuy = param23; if (param24 == null) { this.var_5126 = new AmmunitionTypeModule(); } else { this.var_5126 = param24; } if (param25 == null) { this.var_1504 = new AmmunitionTypeModule(); } else { this.var_1504 = param25; } }
public LMCollectAmmunitionCommand(LogMessengerPriorityModule param1 = null, AmmunitionTypeModule param2 = null, int param3 = 0) { if (param1 == null) { this.priorityMode = new LogMessengerPriorityModule(); } else { this.priorityMode = param1; } if (param2 == null) { this.collectedAmmunitionType = new AmmunitionTypeModule(); } else { this.collectedAmmunitionType = param2; } this.collectedAmount = param3; }